Bidoof (
)
Bidoof (maschio)
Bidoof (femmina)
Evoluzioni:
Bidoof
Bibarel al livello 15
Debolezze e resistenze:
Normale 100%;
Fuoco 100%;
Acqua 100%;
Elettro 100%;
Erba 100%;
Ghiaccio 100%;
Lotta 200%;
Veleno 100%;
Terra 100%;
Volante 100%;
Psico 100%;
Coleottero 100%;
Roccia 100%;
Spettro 0%;
Drago 100%;
Buio 100%;
Acciaio 100%
Felicità base: 70
Mosse apprese salendo di livello:
Livello 1->
(Normale) Tackle/Azione PP 35 (-4 PV)
Livello 5->
(Normale) Growl/Ruggito PP 40 Effetto: Lowers both enemy Pokemon's Attack by one stage
Livello 9->
(Normale) Defense Curl/Ricciolscudo PP 40 Effetto: Raises user's Defense by one level. Increases the damage done with Rollout
Livello 13->
(Roccia) Rollout/Rotolamento PP 20 (-3 PV) Effetto: User attacks for 5 turns in a row without control. Rollout's power rises after each of these 5 turns
Livello 17->
(Normale) Headbutt/Bottintesta PP 15 (-7 PV) Effetto: Has 30% of causing the target to Flinch
Livello 21->
(Normale) Hyper Fang/Iperzanna PP 15 (-8 PV) Effetto: Has 10% of causing the target to Flinch
Livello 25->
(Normale) Yawn/Sbadiglio PP 10 Effetto: At the end of the turn after using Yawn, the target falls Asleep unless it is switched out
Livello 29->
(Psico) Amnesia/Amnesia PP 20 Effetto: Raises user's Special Defense by two stages
Livello 33->
(Normale) Take Down/Riduttore PP 20 (-9 PV) Effetto: The user takes 25% of the damage the attack does to the target
Livello 37->
(Normale) Super Fang/Superzanna PP 10 (Exact damage is equal to half of the target's remaining HP, rounded down) Effetto: Does damage equal to 50% of the target's remaining HP
Livello 41->
(Lotta) Superpower/Troppoforte PP 5 (-12 PV) Effetto: After using Superpower, lowers user's Attack and Defense by one stage
Mosse apprese usando TM e HM:
TM06->
(Veleno) Toxic/Tossina PP 10 Effetto: Inflicts Toxic to the target. A Pokemon that has been afflicted with Toxic (badly poisoned) will receive more and more damage between turns while it afflicted
TM10->
(Normale) Hidden Power/Introforza PP 15 (il danno varia dal pokemon che usa questa tecnica; danno minimo -3 PV, danno massimo -7 PV) Effetto: Hidden Power's power and Type vary depending on the Pokemon using it
TM11->
(Fuoco) Sunny Day/Giorno di sole PP 5 Effetto: Changes the weather to Sunny. While the weather is Sunny, Water-type attacks are weakened, Fire-type moves are strengthened, Solarbeam takes no turns to charge, and Thunder's accuracy is 50%
TM12->
(Buio) Taunt/Provocazione PP 20 Effetto: Prevents the target from using attacks that don't inflict damage for the current and next turn
TM13->
(Ghiaccio) Ice Beam/Geloraggio PP 10 (-10 PV) Effetto: Has 10% of inflicting Freeze
TM14->
(Ghiaccio) Blizzard/Bora PP 5 (-12 PV) Effetto: Has a 10% of inflicting Freeze. Accuracy increases to 100% if the weather is Hail
TM17->
(Normale) Protect/Protezione PP 10 Effetto: User isn't affected or damaged by any attack this turn. The chance of Protect failing is increased on each consecutive turn it is used
TM18->
(Acqua) Rain Dance/Pioggia danza PP 5 Effetto: Changes the weather to Rainy. While the weather is Rainy, Fire-type attacks are weakened, Water-type attacks are strengthened, Solarbeam takes 2 turns to charge, and Thunder has 100% accuracy
TM21->
(Normale) Frustration/Frustrazione PP 20 (danno massimo -10 quando la felicità di Bidoof è 0) Effetto: Frustration's power is higher depending on the user's happiness. At zero (0) happiness, this attack's power is 102
TM23->
(Acciaio) Iron Tail/Codacciaio PP 15 (-10 PV) Effetto: Has a 30% of lowering the target's Defense by one stage
TM24->
(Elettro) Thunderbolt/Fulmine PP 15 (-10 PV) Effetto: Has 10% of inflicting Paralyze
TM25->
(Elettro) Thunder/Tuono PP 10 (-12 PV) Effetto: Has 30% of inflicted Paralyze. Thunder's Accuracy is 100% if the weather is Rainy, or 50% if the weather is Sunny
TM27->
(Normale) Return/Ritorno PP 20 (danno massimo -10 quando la felicità di Bidoof è massima (255)) Effetto: Return's power is higher depending on the user's happiness. At full (255) happiness, this attack's power is 102
TM28->
(Terra) Dig/Fossa PP 10 (-8 PV) Effetto: User can't attack and is impervious to attacks and effects for a turn, and uses Dig on the following turn
TM30->
(Spettro) Shadow Ball/Palla ombra PP 15 (-8 PV) Effetto: Has a 20% of lowering the target's Special Defense by one stage
TM32->
(Normale) Double Team/Doppio team PP 15 Effetto: Raises user's Evasion by one stage
TM34->
(Elettro) Shock Wave/Ondashock PP 20 (-6 PV) Effetto: Ignores any Evasion or Accuracy modifiers and will never miss the target
TM42->
(Normale) Facade/Facciata PP 20 (-7 PV) Effetto: Facade's power is 2x if the user is Burned, Poisoned, or Paralyzed
TM43->
(Normale) Secret Power/Forza segreta PP 20 (-7 PV) Effetto: Has a 30% of inflicting the target with an ailment based on the terrain
TM44->
(Psico) Rest/Riposo PP 10 Effetto: Restores user's HP to full, then user is afflicted with Sleep for 2 turns
TM45->
(Normale) Attract/Attrazione PP 15 Effetto: If the target and the user have different genders, the target becomes Attracted, and will be unable to attack 50% of the time
TM46->
(Buio) Thief/Furto PP 10 (-4 PV) Effetto: If the user has no Held Item equipped, the user takes the target's Held Item, if any
TM57->
(Elettro) Charge Beam/Raggioscossa PP 10 (-5 PV) Effetto: Has a 70% of raising the user's Special Attack by one stage
TM58->
(Normale) Endure/Resistenza PP 10 Effetto: If any attacks would Knock Out the user this turn, the user will be left with 1 HP instead. The chance of Endure failing is increased on each consecutive turn it is used
TM73->
(Elettro) Thunder Wave/Tuononda PP 20 Effetto: Inflicts Paralyze
TM76->
(Roccia) Stealth Rock/Levitoroccia PP 20 Effetto: Sets floating rocks around the opponent's Pokemon that hit any switched in Pokemon of theirs for a fixed amount of damage depending on their weakness and resistance to Rock-type attacks
TM78->
(Normale) Captivate/Incanto PP 20 Effetto: If the target and the user have different genders, the target's Special Attack is lowered by two stages
TM82->
(Normale) Sleep Talk/Sonnolalia PP 10 Effetto: Can only be used while the user is Asleep. Chooses one of the user's attacks at random and uses that attack
TM83->
(Normale) Natural Gift/Dono naturale PP 15 (-0 PV No Berry as a Held Item; -6 PV Berries #1-16 and #36-52; -7 PV Berries #17-32; -8 PV Berries #33-35 and #53-64) Effetto: Natural Gift's power and Type vary based on what Berry is the user's Held Item, if any
TM86->
(Erba) Grass Knot/Laccio erboso PP 20 (-2 PV if target's weight is 22 lbs. or less; -4 PV if target's weight is 22.1 to 55 lbs.; -6 PV if target's weight is 55.1 to 110 lbs.; -8 PV if target's weight is 110.1 to 220 lbs.; -10 PV if target's weight is 220.1 to 440 lbs.; -12 PV if target's weight is more than 440 lbs.) Effetto: Grass Knot's power is higher depending on how heavy the target is
TM87->
(Normale) Swagger/Bullo PP 15 Effetto: Raises the target's Attack by two stages, then confuses the target
TM88->
(Volante) Pluck/Spennata PP 20 (-6 PV) Effetto: If the target has a Berry as a Held Item, it takes it and uses its effect immediately on the user
TM90->
(Normale) Substitute/Sostituto PP 10 Effetto: User creates a Substitute by using 25% of its maximum HP. A Pokemon cannot create a Substitute if it has less than 25% of its maximum HP. A Substitute will be hit by all attacks until it breaks, which happens after the 25% (or more) HP has been dealt to the Substitute. Substitutes can't be affected by any of your opponent's effects that lower stats and it can't be afflicted with any status problems
HM01->
(Normale) Cut/Taglio PP 30 (-5 PV)
HM06->
(Lotta) Rock Smash/Spacca roccia PP 15 (-4 PV) Effetto: Has a 50% of lowering the target's Defense by one stage
Mosse apprese uscendo dall'uovo:
(Normale) Double-edge/Sdoppiatore PP 15 (-12 PV) Effetto: The user takes 33% of the damage the attack does to the target
(Normale) Quick Attack/Attacco rapido PP 30 (-4 PV) Effetto: User will always attack first, unless a Pokemon is using a similar move and has higher Speed
(Normale) Defense Curl/Ricciolscudo PP 40 Effetto: Raises user's Defense by one level. Increases the damage done with Rollout
(Normale) Fury Swipes/Sfuriate PP 15 (-2 PV) Effetto: Attacks 2 to 5 times consecutively, with each hit having a chance of a critical hit
(Roccia) Rollout/Rotolamento PP 20 (-3 PV) Effetto: User attacks for 5 turns in a row without control. Rollout's power rises after each of these 5 turns
(Normale) Odor Sleuth/Segugio PP 40 Effetto: Removes any Evasion modifiers on the target Pokemon, and allows the user to hit Pokemon with attacks that would normally do no damage (e.g., a Fighting-type move against a Ghost-type Pokemon)
(Acqua) Water Sport/Docciascudo PP 15 Effetto: Weakens the power of Fire-type moves for all Pokemon on the battlefield
(Acqua) Aqua Tail/Idrondata PP 10 (-9 PV)
Edited by Asteroide pagliaccio - 25/5/2013, 11:18