Aggron (
)
Aggron (maschio)
Aggron (femmina)
Evoluzioni: nessuna
Debolezze e resistenze:
Normale 25%;
Fuoco 100%;
Acqua 200%;
Elettro 100%;
Erba 100%;
Ghiaccio 50%;
Lotta 400%;
Veleno 0%;
Terra 400%;
Volante 25%;
Psico 50%;
Coleottero 50%;
Roccia 50%;
Spettro 50%;
Drago 50%;
Buio 50%;
Acciaio 100%
Felicità base: 35
Mosse apprese salendo di livello:
Livello 1->
(Normale) Headbutt/Bottintesta PP 15 (-7 PV) Effetto: Has 30% of causing the target to Flinch
Livello 1->
(Normale) Tackle/Azione PP 35 (-4 PV)
Livello 1->
(Normale) Harden/Rafforzatore PP 30 Effetto: Raises user's Defense by one stage
Livello 1->
(Terra) Mud-Slap/Fangosberla PP 10 (-2 PV) Effetto: Has a 100% of lowering the target's Accuracy by one stage
Livello 4->
(Normale) Harden/Rafforzatore PP 30 Effetto: Raises user's Defense by one stage
Livello 8->
(Terra) Mud-Slap/Fangosberla PP 10 (-2 PV) Effetto: Has a 100% of lowering the target's Accuracy by one stage
Livello 11->
(Normale) Headbutt/Bottintesta PP 15 (-7 PV) Effetto: Has 30% of causing the target to Flinch
Livello 15->
(Acciaio) Metal Claw/Ferrartigli PP 35 (-5 PV) Effetto: Has 10% of raising the user's Attack by one stage
Livello 18->
(Acciaio) Iron Defense/Ferroscudo PP 15 Effetto: Raises user's Defense by two stages
Livello 22->
(Normale) Roar/Boato PP 20 Effetto: Switches target with a random Pokemon on your opponent's party, or forces wild Pokemon to flee. Does nothing if your opponent has no other Pokemon left
Livello 25->
(Normale) Take Down/Riduttore PP 20 (-9 PV) Effetto: The user takes 25% of the damage the attack does to the target
Livello 29->
(Acciaio) Iron Head/Metaltestata PP 15 (-8 PV) Effetto: Has 30% of causing the target to Flinch
Livello 34->
(Normale) Protect/Protezione PP 10 Effetto: User isn't affected or damaged by any attack this turn. The chance of Protect failing is increased on each consecutive turn it is used
Livello 40->
(Acciaio) Metal Sound/Ferrostrido PP 40 Effetto: Lowers target's Special Defense by two stages
Livello 48->
(Acciaio) Iron Tail/Codacciaio PP 15 (-10 PV) Effetto: Has a 30% of lowering the target's Defense by one stage
Livello 57->
(Normale) Double-edge/Sdoppiatore PP 15 (-12 PV) Effetto: The user takes 33% of the damage the attack does to the target
Livello 65->
(Acciaio) Metal Burst/Metalscoppio PP 10 (Exact damage is 150% the amount of damage received from a foe's attack on the turn Metal Burst is used) Effetto: Does damage equal to 1.5x of the damage that user received this turn
Mosse apprese usando TM e HM:
TM01->
(Lotta) Focus Punch/Centripugno PP 20 (-15 PV) Effetto: User attacks last. If the user is damaged by an attack, Focus Punch does nothing
TM02->
(Drago) Dragon Claw/Dragartigli PP 15 (-8 PV)
TM03->
(Acqua) Water Pulse/Idropulsar PP 20 (-6 PV) Effetto: Has a 20% of making the target Confused
TM05->
(Normale) Roar/Boato PP 20 Effetto: Switches target with a random Pokemon on your opponent's party, or forces wild Pokemon to flee. Does nothing if your opponent has no other Pokemon left
TM06->
(Veleno) Toxic/Tossina PP 10 Effetto: Inflicts Toxic to the target. A Pokemon that has been afflicted with Toxic (badly poisoned) will receive more and more damage between turns while it afflicted
TM10->
(Normale) Hidden Power/Introforza PP 15 (il danno varia dal pokemon che usa questa tecnica; danno minimo -3 PV, danno massimo -7 PV) Effetto: Hidden Power's power and Type vary depending on the Pokemon using it
TM11->
(Fuoco) Sunny Day/Giorno di sole PP 5 Effetto: Changes the weather to Sunny. While the weather is Sunny, Water-type attacks are weakened, Fire-type moves are strengthened, Solarbeam takes no turns to charge, and Thunder's accuracy is 50%
TM12->
(Buio) Taunt/Provocazione PP 20 Effetto: Prevents the target from using attacks that don't inflict damage for the current and next turn
TM13->
(Ghiaccio) Ice Beam/Geloraggio PP 10 (-10 PV) Effetto: Has 10% of inflicting Freeze
TM14->
(Ghiaccio) Blizzard/Bora PP 5 (-12 PV) Effetto: Has a 10% of inflicting Freeze. Accuracy increases to 100% if the weather is Hail
TM15->
(Normale) Hyper Beam/Iper raggio PP 5 (-15 PV) Effetto: User can't attack or switch on the turn after using Hyper Beam
TM17->
(Normale) Protect/Protezione PP 10 Effetto: User isn't affected or damaged by any attack this turn. The chance of Protect failing is increased on each consecutive turn it is used
TM18->
(Acqua) Rain Dance/Pioggia danza PP 5 Effetto: Changes the weather to Rainy. While the weather is Rainy, Fire-type attacks are weakened, Water-type attacks are strengthened, Solarbeam takes 2 turns to charge, and Thunder has 100% accuracy
TM21->
(Normale) Frustration/Frustrazione PP 20 (danno massimo -10 quando la felicità di Aggron è 0) Effetto: Frustration's power is higher depending on the user's happiness. At zero (0) happiness, this attack's power is 102
TM22->
(Erba) Solarbeam/Solarraggio PP 10 (-12 PV) Effetto: User can't attack for a turn, and uses Solarbeam on the following turn. If the weather is Sunny, the user uses Solarbeam immediately. If the weather is Rainy, Solarbeam's power is weakened
TM23->
(Acciaio) Iron Tail/Codacciaio PP 15 (-10 PV) Effetto: Has a 30% of lowering the target's Defense by one stage
TM24->
(Elettro) Thunderbolt/Fulmine PP 15 (-10 PV) Effetto: Has 10% of inflicting Paralyze
TM25->
(Elettro) Thunder/Tuono PP 10 (-12 PV) Effetto: Has 30% of inflicted Paralyze. Thunder's Accuracy is 100% if the weather is Rainy, or 50% if the weather is Sunny
TM26->
(Terra) Earthquake/Terremoto PP 10 (-10 PV) Effetto: Earthquake deals 2x damage to any target using Dig
TM27->
(Normale) Return/Ritorno PP 20 (danno massimo -10 quando la felicità di Aggron è massima (255)) Effetto: Return's power is higher depending on the user's happiness. At full (255) happiness, this attack's power is 102
TM28->
(Terra) Dig/Fossa PP 10 (-8 PV) Effetto: User can't attack and is impervious to attacks and effects for a turn, and uses Dig on the following turn
TM31->
(Lotta) Brick Break/Breccia PP 15 (-8 PV) Effetto: Damages the target and removes your opponent's Light Screen or Reflect effect
TM32->
(Normale) Double Team/Doppio team PP 15 Effetto: Raises user's Evasion by one stage
TM34->
(Elettro) Shock Wave/Ondashock PP 20 (-6 PV) Effetto: Ignores any Evasion or Accuracy modifiers and will never miss the target
TM35->
(Fuoco) Flamethrower/Lanciafiamme PP 15 (-10 PV) Effetto: Has 10% of inflicting Burn
TM37->
(Roccia) Sandstorm/Terrempesta PP 10 Effetto: Changes the weather to Sandstorm, which damages any Pokemon that aren't part Rock-, Ground-, or Steel-type between turns
TM38->
(Fuoco) Fire Blast/Fuocobomba PP 5 (-12 PV) Effetto: Has 10% of inflicting Burn
TM39->
(Roccia) Rock Tomb/Rocciotomba PP 10 (-5 PV) Effetto: Has a 100% of lowering the target's Speed by one stage
TM40->
(Volante) Aerial Ace/Aerassalto PP 20 (-6 PV) Effetto: Ignores any Evasion or Accuracy modifiers and will never miss the target
TM42->
(Normale) Facade/Facciata PP 20 (-7 PV) Effetto: Facade's power is 2x if the user is Burned, Poisoned, or Paralyzed
TM43->
(Normale) Secret Power/Forza segreta PP 20 (-7 PV) Effetto: Has a 30% of inflicting the target with an ailment based on the terrain
TM44->
(Psico) Rest/Riposo PP 10 Effetto: Restores user's HP to full, then user is afflicted with Sleep for 2 turns
TM45->
(Normale) Attract/Attrazione PP 15 Effetto: If the target and the user have different genders, the target becomes Attracted, and will be unable to attack 50% of the time
TM52->
(Lotta) Focus Blast/Focalcolpo PP 5 (-12 PV) Effetto: Has a 10% of lowering the target's Special Defense by one stage
TM56->
(Buio) Fling/Lancio PP 10 (-1/-13 PV, il danno di questa tecnica dipende dal peso dello strumento tenuto da Aggron) Effetto: Removes the Held Item from the user, and Fling's power is based on how heavy the Held Item was. (Iron Ball is the heaviest item and does the most damage.)
TM58->
(Normale) Endure/Resistenza PP 10 Effetto: If any attacks would Knock Out the user this turn, the user will be left with 1 HP instead. The chance of Endure failing is increased on each consecutive turn it is used
TM59->
(Drago) Dragon Pulse/Dragopulsar PP 10 (-9 PV)
TM65->
(Spettro) Shadow Claw/Ombrartigli PP 15 (-7 PV) Effetto: Has a high chance of a critical hit
TM66->
(Buio) Payback/Rivincita PP 10 (-5 PV) Effetto: Payback's power is doubled if the user has already been attacked this turn
TM68->
(Normale) Giga Impact/Giga impatto PP 5 (-15 PV) Effetto: User can't attack or switch on the turn after using Giga Impact
TM69->
(Roccia) Rock Polish/Lucidatura PP 20 Effetto: Raises user's Agility by two stages
TM71->
(Roccia) Stone Edge/Pietrataglio PP 5 (-10 PV) Effetto: Has a high chance of a critical hit
TM72->
(Ghiaccio) Avalanche/Slavina PP 10 (-6 PV) Effetto: Avalanche's power is increased if the user is damaged this turn
TM73->
(Elettro) Thunder Wave/Tuononda PP 20 Effetto: Inflicts Paralyze
TM76->
(Roccia) Stealth Rock/Levitoroccia PP 20 Effetto: Sets floating rocks around the opponent's Pokemon that hit any switched in Pokemon of theirs for a fixed amount of damage depending on their weakness and resistance to Rock-type attacks
TM78->
(Normale) Captivate/Incanto PP 20 Effetto: If the target and the user have different genders, the target's Special Attack is lowered by two stages
TM79->
(Buio) Dark Pulse/Neropulsar PP 15 (-8 PV) Effetto: Has 20% of causing the target to Flinch
TM80->
(Roccia) Rock Slide/Frana PP 10 (-8 PV) Effetto: Has 30% of causing the target to Flinch
TM82->
(Normale) Sleep Talk/Sonnolalia PP 10 Effetto: Can only be used while the user is Asleep. Chooses one of the user's attacks at random and uses that attack
TM83->
(Normale) Natural Gift/Dono naturale PP 15 (-0 PV No Berry as a Held Item; -6 PV Berries #1-16 and #36-52; -7 PV Berries #17-32; -8 PV Berries #33-35 and #53-64) Effetto: Natural Gift's power and Type vary based on what Berry is the user's Held Item, if any
TM87->
(Normale) Swagger/Bullo PP 15 Effetto: Raises the target's Attack by two stages, then confuses the target
TM90->
(Normale) Substitute/Sostituto PP 10 Effetto: User creates a Substitute by using 25% of its maximum HP. A Pokemon cannot create a Substitute if it has less than 25% of its maximum HP. A Substitute will be hit by all attacks until it breaks, which happens after the 25% (or more) HP has been dealt to the Substitute. Substitutes can't be affected by any of your opponent's effects that lower stats and it can't be afflicted with any status problems
TM91->
(Acciaio) Flash Cannon/Cannonflash PP 10 (-8 PV) Effetto: Has a 10% of lowering the target's Special Defense by one stage
HM01->
(Normale) Cut/Taglio PP 30 (-5 PV)
HM03->
(Acqua) Surf/Surf PP 15 (-10 PV) Effetto: Hits Pokemon that are using Dive for 2x damage
HM04->
(Normale) Strength/Forza PP 15 (-8 PV)
HM06->
(Lotta) Rock Smash/Spacca roccia PP 15 (-4 PV) Effetto: Has a 50% of lowering the target's Defense by one stage
HM08->
(Normale) Rock Climb/Scala roccia PP 20 (-9 PV) Effetto: Has a 20% of making the target Confused
Mosse apprese uscendo dall'uovo:
(Normale) Stomp/Pestone PP 20 (-7 PV) Effetto: Has 30% of causing the target to Flinch. Stomp deals 2x damage to any target that has previously used Minimize
(Normale) Body Slam/Corposcontro PP 15 (-9 PV) Effetto: Has 30% of inflicting Paralyze
(Normale) Screech/Stridio PP 40 Effetto: Lowers target's Defense by two stages
(Sconosciuto) Curse/Maledizione PP 10 Effetto: If used by a Ghost-type Pokemon, it loses 50% of its maximum HP, and will cause the target Pokemon to lose 25% of its maximum HP between turns; if used by any other Type of Pokemon, it raises the user's Attack and Defense by one stage
(Normale) Smellingsalt/Maniere forti PP 10 (-6 PV) Effetto: If the target is Paralyzed, Smellingsalt's damage is doubled and the target becomes cured of Paralyze
(Normale) Endeavor/Rimonta PP 5 (If the user's HP is less than the target's HP, this attack does exact damage equal to the difference in HP (effectively sets both Pokemon's HP to the same amount)) Effetto: Does damage equal to the user's current HP minus the user's maximum HP
(Drago) Dragon Rush/Dragofuria PP 10 (-10 PV) Effetto: Has 20% of causing the target to Flinch
Edited by Asteroide pagliaccio - 17/1/2013, 19:49