Hoothoot (
)
Hoothoot (maschio)
Hoothoot (femmina)
Evoluzioni:
Hoothoot
Noctowl al livello 20
Debolezze e resistenze:
Normale 100%;
Fuoco 100%;
Acqua 100%;
Elettro 200%;
Erba 50%;
Ghiaccio 200%;
Lotta 100%;
Veleno 100%;
Terra 0%;
Volante 100%;
Psico 100%;
Coleottero 50%;
Roccia 200%;
Spettro 0%;
Drago 100%;
Buio 100%;
Acciaio 100%
Felicità base: 70
Mosse apprese salendo di livello:
Livello 1->
(Normale) Tackle/Azione PP 35 (-4 PV)
Livello 1->
(Normale) Growl/Ruggito PP 40 Effetto: Lowers both enemy Pokemon's Attack by one stage
Livello 5->
(Normale) Foresight/Preveggenza PP 40 Effetto: Removes any Evasion modifiers on the target Pokemon, and allows the user to hit Pokemon with attacks that would normally do no damage (e.g., a Fighting-type move against a Ghost-type Pokemon)
Livello 9->
(Psico) Hypnosis/Ipnosi PP 20 Effetto: Inflicts Sleep
Livello 13->
(Volante) Peck/Beccata PP 35 (-4 PV)
Livello 17->
(Psico) Reflect/Riflesso PP 20 Effetto: Reduces the damage done to any of your Pokemon by Physical-based attacks by 50% for 5 turns. If used in a Double Battle, it reduces the damage by 33% instead
Livello 21->
(Psico) Confusion/Confusione PP 25 (-5 PV) Effetto: Has a 10% of making the target Confused
Livello 25->
(Normale) Take Down/Riduttore PP 20 (-9 PV) Effetto: The user takes 25% of the damage the attack does to the target
Livello 29->
(Volante) Air Slash/Eterelama PP 20 (-8 PV) Effetto: Has 30% of causing the target to Flinch
Livello 33->
(Psico) Zen Headbutt/Cozzata zen PP 15 (-8 PV) Effetto: Has 20% of causing the target to Flinch
Livello 37->
(Psico) Extrasensory/Extrasenso PP 30 (-8 PV) Effetto: Has 10% of causing the target to Flinch
Livello 41->
(Psico) Psycho Shift/Psicotransfer PP 10 Effetto: If the user is affected with a status condition, the target receives the status condition instead
Livello 45->
(Volante) Roost/Trespolo PP 10 Effetto: Restores HP to the user equal to 50% of its maximum HP. Allows Ground-type Pokemon to hit the user after use
Livello 49->
(Psico) Dream Eater/Mangiasogni PP 15 (-10 PV) Effetto: Restores HP to the user equal to 50% of the damage of the attack. Has no effect on Pokemon that aren't afflicted by Sleep
Mosse apprese usando TM e HM:
TM06->
(Veleno) Toxic/Tossina PP 10 Effetto: Inflicts Toxic to the target. A Pokemon that has been afflicted with Toxic (badly poisoned) will receive more and more damage between turns while it afflicted
TM10->
(Normale) Hidden Power/Introforza PP 15 (il danno varia dal pokemon che usa questa tecnica; danno minimo -3 PV, danno massimo -7 PV) Effetto: Hidden Power's power and Type vary depending on the Pokemon using it
TM11->
(Fuoco) Sunny Day/Giorno di sole PP 5 Effetto: Changes the weather to Sunny. While the weather is Sunny, Water-type attacks are weakened, Fire-type moves are strengthened, Solarbeam takes no turns to charge, and Thunder's accuracy is 50%
TM17->
(Normale) Protect/Protezione PP 10 Effetto: User isn't affected or damaged by any attack this turn. The chance of Protect failing is increased on each consecutive turn it is used
TM18->
(Acqua) Rain Dance/Pioggia danza PP 5 Effetto: Changes the weather to Rainy. While the weather is Rainy, Fire-type attacks are weakened, Water-type attacks are strengthened, Solarbeam takes 2 turns to charge, and Thunder has 100% accuracy
TM21->
(Normale) Frustration/Frustrazione PP 20 (danno massimo -10 quando la felicità di Hoothoot è 0) Effetto: Frustration's power is higher depending on the user's happiness. At zero (0) happiness, this attack's power is 102
TM27->
(Normale) Return/Ritorno PP 20 (danno massimo -10 quando la felicità di Hoothoot è massima (255)) Effetto: Return's power is higher depending on the user's happiness. At full (255) happiness, this attack's power is 102
TM29->
(Psico) Psychic/Psichico PP 10 (-9 PV) Effetto: Has a 10% of lowering the target's Special Defense by one stage
TM30->
(Spettro) Shadow Ball/Pallaombra PP 15 (-8 PV) Effetto: Has a 20% of lowering the target's Special Defense by one stage
TM32->
(Normale) Double Team/Doppio team PP 15 Effetto: Raises user's Evasion by one stage
TM33->
(Psico) Reflect/Riflesso PP 20 Effetto: Reduces the damage done to any of your Pokemon by Physical-based attacks by 50% for 5 turns. If used in a Double Battle, it reduces the damage by 33% instead
TM40->
(Volante) Aerial Ace/Aerassalto PP 20 (-6 PV) Effetto: Ignores any Evasion or Accuracy modifiers and will never miss the target
TM42->
(Normale) Facade/Facciata PP 20 (-7 PV) Effetto: Facade's power is 2x if the user is Burned, Poisoned, or Paralyzed
TM43->
(Normale) Secret Power/Forza segreta PP 20 (-7 PV) Effetto: Has a 30% of inflicting the target with an ailment based on the terrain
TM44->
(Psico) Rest/Riposo PP 10 Effetto: Restores user's HP to full, then user is afflicted with Sleep for 2 turns
TM45->
(Normale) Attract/Attrazione PP 15 Effetto: If the target and the user have different genders, the target becomes Attracted, and will be unable to attack 50% of the time
TM46->
(Buio) Thief/Furto PP 10 (-4 PV) Effetto: If the user has no Held Item equipped, the user takes the target's Held Item, if any
TM47->
(Acciaio) Steel Wing/Alacciaio PP 25 (-7 PV) Effetto: Has 10% of raising the user's Defense by one stage
TM51->
(Volante) Roost/Trespolo PP 10 Effetto: Restores HP to the user equal to 50% of its maximum HP. Allows Ground-type Pokemon to hit the user after use
TM58->
(Normale) Endure/Resistenza PP 10 Effetto: If any attacks would Knock Out the user this turn, the user will be left with 1 HP instead. The chance of Endure failing is increased on each consecutive turn it is used
TM62->
(Coleottero) Silver Wind/Ventargenteo PP 5 (-6 PV) Effetto: Has 10% of raising the user's Attack, Defense, Speed, Special Attack, and Special Defense by one stage
TM67->
(Normale) Recycle/Ricicla PP 10 Effetto: Uses the effect of an item that has been previously used in battle. In player-vs.-player battles, it gives the Pokemon back any Held Item it used
TM77->
(Normale) Psych Up/Psicamisù PP 10 Effetto: The user copies all stat modifiers of the target
TM78->
(Normale) Captivate/Incanto PP 20 Effetto: If the target and the user have different genders, the target's Special Attack is lowered by two stages
TM82->
(Normale) Sleep Talk/Sonnolalia PP 10 Effetto: Can only be used while the user is Asleep. Chooses one of the user's attacks at random and uses that attack
TM83->
(Normale) Natural Gift/Dono naturale PP 15 (-0 PV No Berry as a Held Item; -6 PV Berries #1-16 and #36-52; -7 PV Berries #17-32; -8 PV Berries #33-35 and #53-64) Effetto: Natural Gift's power and Type vary based on what Berry is the user's Held Item, if any
TM85->
(Psico) Dream Eater/Mangiasogni PP 15 (-10 PV) Effetto: Restores HP to the user equal to 50% of the damage of the attack. Has no effect on Pokemon that aren't afflicted by Sleep
TM87->
(Normale) Swagger/Bullo PP 15 Effetto: Raises the target's Attack by two stages, then confuses the target
TM88->
(Volante) Pluck/Spennata PP 20 (-6 PV) Effetto: If the target has a Berry as a Held Item, it takes it and uses its effect immediately on the user
TM90->
(Normale) Substitute/Sostituto PP 10 Effetto: User creates a Substitute by using 25% of its maximum HP. A Pokemon cannot create a Substitute if it has less than 25% of its maximum HP. A Substitute will be hit by all attacks until it breaks, which happens after the 25% (or more) HP has been dealt to the Substitute. Substitutes can't be affected by any of your opponent's effects that lower stats and it can't be afflicted with any status problems
HM02->
(Volante) Fly/Volo PP 15 (-9 PV) Effetto: User can't attack and is impervious to attacks and effects for a turn, and then uses Fly on the following turn
HM05->
(Volante) Defog/Scacciabruma PP 15 Effetto: Lowers target's Evasion by one stage
Mosse apprese uscendo dall'uovo:
(Volante) Wing Attack/Attacco d'ala PP 35 (-6 PV)
(Normale) Whirlwind/Turbine PP 20 Effetto: Switches target with a random Pokemon on your opponent's party, or forces wild Pokemon to flee. Does nothing if your opponent has no other Pokemon left
(Normale) Supersonic/Supersuono PP 20 Effetto: Target becomes Confused
(Psico) Agility/Agilità PP 30 Effetto: Raises user's Agility by two stages
(Spettro) Night Shade/Ombra notte PP 15 (Exact damage is equal to user's level) Effetto: Does exact damage equal to the user's Level
(Volante) Mirror Move/Speculmossa PP 20 Effetto: Uses the same attack that was last used by an enemy Pokemon
(Volante) Sky Attack/Aeroattacco PP 5 (-14 PV) Effetto: User can't attack for a turn, and uses the attack on the following turn. Has a 30% of causing the target to Flinch
(Buio) Faint Attack/Finta PP 20 (-6 PV) Effetto: Ignores any Evasion or Accuracy modifiers and will never miss the target
(Volante) Featherdance/Danza piume PP 15 Effetto: Lowers target's Attack by two stages
Edited by Asteroide pagliaccio - 9/12/2012, 16:06