Scyther (
)
Scyther (maschio)
Scyther (femmina)
Evoluzioni:
Scyther
Scizor (Trade while holding Metal Coat)
Debolezze e resistenze:
Normale 100%;
Fuoco 200%;
Acqua 100%;
Elettro 200%;
Erba 25%;
Ghiaccio 200%;
Lotta 25%;
Veleno 100%;
Terra 0%;
Volante 200%;
Psico 100%;
Coleottero 50%;
Roccia 400%;
Spettro 100%;
Drago 100%;
Buio 100%;
Acciaio 100%
Felicità base: 70
Mosse apprese salendo di livello:
Livello 1->
(Normale) Leer/Fulmisguardo PP 30 Effetto: Lowers both enemy Pokemon's Defense by one stage
Livello 1->
(Normale) Quick Attack/Attacco rapido PP 30 (-4 PV) Effetto: User will always attack first, unless a Pokemon is using a similar move and has higher Speed
Livello 5->
(Normale) Focus Energy/Focalenergia PP 30 Effetto: Increases the chances of a critical hit with user's future attacks
Livello 9->
(Buio) Pursuit/Inseguimento PP 20 (-4 PV) Effetto: If the target tries to switch or escape, Pursuit will hit them for 2x damage before they switch
Livello 13->
(Normale) False Swipe/Falsofinale PP 40 (-4 PV) Effetto: If this attack would Knock Out the target, it leaves it with 1 HP instead
Livello 17->
(Psico) Agility/Agilità PP 30 Effetto: Raises user's Agility by two stages
Livello 21->
(Volante) Wing Attack/Attacco d'ala PP 35 (-6 PV)
Livello 25->
(Coleottero) Fury Cutter/Tagliofuria PP 20 (-1 PV) Effetto: Fury Cutter's power increases every time it is used in a battle
Livello 29->
(Normale) Slash/Lacerazione PP 20 (-7 PV) Effetto: Has a high chance of a critical hit
Livello 33->
(Normale) Razor Wind/Ventagliente PP 10 (-8 PV) Effetto: User can't attack for a turn, and uses the attack on the following turn. Has a high chance of a critical hit
Livello 37->
(Normale) Double Team/Doppio team PP 15 Effetto: Raises user's Evasion by one stage
Livello 41->
(Coleottero) X-Scissor/Forbice X PP 15 (-8 PV)
Livello 45->
(Buio) Night Slash/Nottesferza PP 15 (-7 PV) Effetto: Has a high chance of a critical hit
Livello 49->
(Normale) Double Hit/Doppio colpo PP 10 (-4 PV) Effetto: Attacks 2 times consecutively, with each hit having a chance of a critical hit
Livello 53->
(Volante) Air Slash/Eterelama PP 20 (-8 PV) Effetto: Has 30% of causing the target to Flinch
Livello 57->
(Normale) Swords Dance/Danza spada PP 30 Effetto: Raises user's Attack by two stages
Mosse apprese usando TM e HM:
TM06->
(Veleno) Toxic/Tossina PP 10 Effetto: Inflicts Toxic to the target. A Pokemon that has been afflicted with Toxic (badly poisoned) will receive more and more damage between turns while it afflicted
TM10->
(Normale) Hidden Power/Introforza PP 15 (il danno varia dal pokemon che usa questa tecnica; danno minimo -3 PV, danno massimo -7 PV) Effetto: Hidden Power's power and Type vary depending on the Pokemon using it
TM11->
(Fuoco) Sunny Day/Giorno di sole PP 5 Effetto: Changes the weather to Sunny. While the weather is Sunny, Water-type attacks are weakened, Fire-type moves are strengthened, Solarbeam takes no turns to charge, and Thunder's accuracy is 50%
TM15->
(Normale) Hyper Beam/Iper raggio PP 5 (-15 PV) Effetto: User can't attack or switch on the turn after using Hyper Beam
TM17->
(Normale) Protect/Protezione PP 10 Effetto: User isn't affected or damaged by any attack this turn. The chance of Protect failing is increased on each consecutive turn it is used
TM18->
(Acqua) Rain Dance/Pioggia danza PP 5 Effetto: Changes the weather to Rainy. While the weather is Rainy, Fire-type attacks are weakened, Water-type attacks are strengthened, Solarbeam takes 2 turns to charge, and Thunder has 100% accuracy
TM21->
(Normale) Frustration/Frustrazione PP 20 (danno massimo -10 quando la felicità di Scyther è 0) Effetto: Frustration's power is higher depending on the user's happiness. At zero (0) happiness, this attack's power is 102
TM27->
(Normale) Return/Ritorno PP 20 (danno massimo -10 quando la felicità di Scyther è massima (255)) Effetto: Return's power is higher depending on the user's happiness. At full (255) happiness, this attack's power is 102
TM31->
(Lotta) Brick Break/Breccia PP 15 (-8 PV) Effetto: Damages the target and removes your opponent's Light Screen or Reflect effect
TM32->
(Normale) Double Team/Doppio team PP 15 Effetto: Raises user's Evasion by one stage
TM40->
(Volante) Aerial Ace/Aerassalto PP 20 (-6 PV) Effetto: Ignores any Evasion or Accuracy modifiers and will never miss the target
TM42->
(Normale) Facade/Facciata PP 20 (-7 PV) Effetto: Facade's power is 2x if the user is Burned, Poisoned, or Paralyzed
TM43->
(Normale) Secret Power/Forza segreta PP 20 (-7 PV) Effetto: Has a 30% of inflicting the target with an ailment based on the terrain
TM44->
(Psico) Rest/Riposo PP 10 Effetto: Restores user's HP to full, then user is afflicted with Sleep for 2 turns
TM45->
(Normale) Attract/Attrazione PP 15 Effetto: If the target and the user have different genders, the target becomes Attracted, and will be unable to attack 50% of the time
TM46->
(Buio) Thief/Furto PP 10 (-4 PV) Effetto: If the user has no Held Item equipped, the user takes the target's Held Item, if any
TM47->
(Acciaio) Steel Wing/Alacciaio PP 25 (-7 PV) Effetto: Has 10% of raising the user's Defense by one stage
TM51->
(Volante) Roost/Trespolo PP 10 Effetto: Restores HP to the user equal to 50% of its maximum HP. Allows Ground-type Pokemon to hit the user after use
TM54->
(Normale) False Swipe/Falsofinale PP 40 (-4 PV) Effetto: If this attack would Knock Out the target, it leaves it with 1 HP instead
TM58->
(Normale) Endure/Resistenza PP 10 Effetto: If any attacks would Knock Out the user this turn, the user will be left with 1 HP instead. The chance of Endure failing is increased on each consecutive turn it is used
TM62->
(Coleottero) Silver Wind/Ventargenteo PP 5 (-6 PV) Effetto: Has 10% of raising the user's Attack, Defense, Speed, Special Attack, and Special Defense by one stage
TM68->
(Normale) Giga Impact/Giga impatto PP 5 (-15 PV) Effetto: User can't attack or switch on the turn after using Giga Impact
TM75->
(Normale) Swords Dance/Danza spada PP 30 Effetto: Raises user's Attack by two stages
TM78->
(Normale) Captivate/Incanto PP 20 Effetto: If the target and the user have different genders, the target's Special Attack is lowered by two stages
TM81->
(Coleottero) X-Scissor/Forbice X PP 15 (-8 PV)
TM82->
(Normale) Sleep Talk/Sonnolalia PP 10 Effetto: Can only be used while the user is Asleep. Chooses one of the user's attacks at random and uses that attack
TM83->
(Normale) Natural Gift/Dono naturale PP 15 (-0 PV No Berry as a Held Item; -6 PV Berries #1-16 and #36-52; -7 PV Berries #17-32; -8 PV Berries #33-35 and #53-64) Effetto: Natural Gift's power and Type vary based on what Berry is the user's Held Item, if any
TM87->
(Normale) Swagger/Bullo PP 15 Effetto: Raises the target's Attack by two stages, then confuses the target
TM89->
(Coleottero) U-turn/Retromarcia PP 20 (-7 PV) Effetto: After doing damage, you must switch the user with one of your other Pokemon in your party, if any
TM90->
(Normale) Substitute/Sostituto PP 10 Effetto: User creates a Substitute by using 25% of its maximum HP. A Pokemon cannot create a Substitute if it has less than 25% of its maximum HP. A Substitute will be hit by all attacks until it breaks, which happens after the 25% (or more) HP has been dealt to the Substitute. Substitutes can't be affected by any of your opponent's effects that lower stats and it can't be afflicted with any status problems
HM01->
(Normale) Cut/Taglio PP 30 (-5 PV)
HM05->
(Volante) Defog/Scacciabruma PP 15 Effetto: Lowers target's Evasion by one stage
HM06->
(Lotta) Rock Smash/Spacca roccia PP 15 (-4 PV) Effetto: Has a 50% of lowering the target's Defense by one stage
Mosse apprese uscendo dall'uovo:
(Normale) Razor Wind/Ventagliente PP 10 (-8 PV) Effetto: User can't attack for a turn, and uses the attack on the following turn. Has a high chance of a critical hit
(Lotta) Counter/Contatore PP 20 (Exact damage is double the amount of damage received from a foe's Physical-attack on the turn Counter is used) Effetto: If the user is hit by a Physical-based attack on the turn it uses Counter, the user will attack the attacking Pokemon for 2x the total damage the user received from the attack
(Psico) Light Screen/Schermoluce PP 30 Effetto: Reduces the damage done to any of your Pokemon by Special-based attacks by 50% for 5 turns. If used in a Double Battle, it reduces the damage by 33% instead
(Lotta) Reversal/Contropiede PP 15 (-2 PV if user's HP is more than 70%; -4 PV if user's HP is between 36% and 70%; -8 PV if user's HP is between 21% and 35%; -10 PV if user's HP is between 11% and 20%; -15 PV if user's HP is between 5% and 10%; -20 PV if user's HP is less than 5%) Effetto: Reversal's power is lower if the user's HP is high, and is higher when the user's HP is low
(Normale) Endure/Resistenza PP 10 Effetto: If any attacks would Knock Out the user this turn, the user will be left with 1 HP instead. The chance of Endure failing is increased on each consecutive turn it is used
(Normale) Safeguard/Salvaguardia PP 25 Effetto: Prevents any of your Pokemon from being affected by status conditions from any of your opponent's attacks for 5 turns
(Normale) Baton Pass/Staffetta PP 40 Effetto: Lets you switch the user with another Pokemon in your party, but carries over all positive modifiers and effects from the user to the new Pokemon
(Coleottero) Silver Wind/Ventargenteo PP 5 (-6 PV) Effetto: Has 10% of raising the user's Attack, Defense, Speed, Special Attack, and Special Defense by one stage
(Buio) Night Slash/Nottesferza PP 15 (-7 PV) Effetto: Has a high chance of a critical hit
(Coleottero) Bug Buzz/Ronzio PP 10 (-9 PV) Effetto: Has a 10% of lowering the target's Special Defense by one stage
Edited by Asteroide pagliaccio - 9/12/2012, 13:06