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Croconaw ( )
Croconaw (maschio) Croconaw (femmina) Evoluzioni: Feraligatr al livello 30 Debolezze e resistenze: Normale 100%; Fuoco 50%; Acqua 50%; Elettro 200%; Erba 200%; Ghiaccio 50%; Lotta 100%; Veleno 100%; Terra 100%; Volante 100%; Psico 100%; Coleottero 100%; Roccia 100%; Spettro 100%; Drago 100%; Buio 100%; Acciaio 50% Felicità base: 70 Mosse apprese salendo di livello: Livello 1-> (Normale) Scratch/Graffio PP 35 (-4 PV) Livello 1-> (Normale) Leer/Fulmisguardo PP 30 Effetto: Lowers both enemy Pokemon's Defense by one stage Livello 1-> (Acqua) Water Gun/Pistolacqua PP 25 (-4 PV) Livello 6-> (Acqua) Water Gun/Pistolacqua PP 25 (-4 PV) Livello 8-> (Normale) Rage/Ira PP 20 (-2 PV) Effetto: Rage's power rises each time the user is hit while using Rage Livello 13-> (Buio) Bite/Morso PP 25 (-6 PV) Effetto: Has 30% of causing the target to Flinch Livello 15-> (Normale) Scary Face/Visotruce PP 10 Effetto: Lowers target's Speed by two stages Livello 21-> (Ghiaccio) Ice Fang/Gelodenti PP 15 (-7 PV) Effetto: Has a 10% of either inflicting Freeze or causing the target to Flinch Livello 24-> (Normale) Thrash/Colpo PP 20 (-9 PV) Effetto: User attacks random targets for 2 to 3 turns. Afterwards, the user becomes Confused Livello 30-> (Buio) Crunch/Sgranocchio PP 15 (-8 PV) Effetto: Has a 20% of lowering the target's Defense by one stage Livello 33-> (Normale) Slash/Lacerazione PP 20 (-7 PV) Effetto: Has a high chance of a critical hit Livello 39-> (Normale) Screech/Stridio PP 40 Effetto: Lowers target's Defense by two stages Livello 42-> (Acqua) Aqua Tail/Idrondata PP 10 (-9 PV) Livello 48-> (Lotta) Superpower/Troppo forte PP 5 (-12 PV) Effetto: After using Superpower, lowers user's Attack and Defense by one stage Livello 51-> (Acqua) Hydro Pump/Idropompa PP 5 (-12 PV) Mosse apprese usando TM e HM: TM01-> (Lotta) Focus Punch/Centripugno PP 20 (-15 PV) Effetto: User attacks last. If the user is damaged by an attack, Focus Punch does nothing TM03-> (Acqua) Water Pulse/Idropulsar PP 20 (-6 PV) Effetto: Has a 20% of making the target Confused TM05-> (Normale) Roar/Boato PP 20 Effetto: Switches target with a random Pokemon on your opponent's party, or forces wild Pokemon to flee. Does nothing if your opponent has no other Pokemon left TM06-> (Veleno) Toxic/Tossina PP 10 Effetto: Inflicts Toxic to the target. A Pokemon that has been afflicted with Toxic (badly poisoned) will receive more and more damage between turns while it afflicted TM07-> (Ghiaccio) Hail/Grandine PP 10 Effetto: Changes the weather to Hail, which damages all Pokemon that aren't part Ice-type between turns. While the weather is Hail, Blizzard's accuracy is 100% TM10-> (Normale) Hidden Power/Introforza PP 15 (il danno varia dal pokemon che usa questa tecnica; danno minimo -3 PV, danno massimo -7 PV) Effetto: Hidden Power's power and Type vary depending on the Pokemon using it TM13-> (Ghiaccio) Ice Beam/Geloraggio PP 10 (-10 PV) Effetto: Has 10% of inflicting Freeze TM14-> (Ghiaccio) Blizzard/Bora PP 5 (-12 PV) Effetto: Has a 10% of inflicting Freeze. Accuracy increases to 100% if the weather is Hail TM17-> (Normale) Protect/Protezione PP 10 Effetto: User isn't affected or damaged by any attack this turn. The chance of Protect failing is increased on each consecutive turn it is used TM18-> (Acqua) Rain Dance/Pioggia danza PP 5 Effetto: Changes the weather to Rainy. While the weather is Rainy, Fire-type attacks are weakened, Water-type attacks are strengthened, Solarbeam takes 2 turns to charge, and Thunder has 100% accuracy TM21-> (Normale) Frustration/Frustrazione PP 20 (danno massimo -10 quando la felicità di Croconaw è 0) Effetto: Frustration's power is higher depending on the user's happiness. At zero (0) happiness, this attack's power is 102 TM23-> (Acciaio) Iron Tail/Codacciaio PP 15 (-10 PV) Effetto: Has a 30% of lowering the target's Defense by one stage TM27-> (Normale) Return/Ritorno PP 20 (danno massimo -10 quando la felicità di Croconaw è massima (255)) Effetto: Return's power is higher depending on the user's happiness. At full (255) happiness, this attack's power is 102 TM28-> (Terra) Dig/Fossa PP 10 (-8 PV) Effetto: User can't attack and is impervious to attacks and effects for a turn, and uses Dig on the following turn TM31-> (Lotta) Brick Break/Breccia PP 15 (-8 PV) Effetto: Damages the target and removes your opponent's Light Screen or Reflect effect TM32-> (Normale) Double Team/Doppio team PP 15 Effetto: Raises user's Evasion by one stage TM39-> (Roccia) Rock Tomb/Rocciotomba PP 10 (-5 PV) Effetto: Has a 100% of lowering the target's Speed by one stage TM40-> (Volante) Aerial Ace/Aerassalto PP 20 (-6 PV) Effetto: Ignores any Evasion or Accuracy modifiers and will never miss the target TM42-> (Normale) Facade/Facciata PP 20 (-7 PV) Effetto: Facade's power is 2x if the user is Burned, Poisoned, or Paralyzed TM43-> (Normale) Secret Power/Forza segreta PP 20 (-7 PV) Effetto: Has a 30% of inflicting the target with an ailment based on the terrain TM44-> (Psico) Rest/Riposo PP 10 Effetto: Restores user's HP to full, then user is afflicted with Sleep for 2 turns TM45-> (Normale) Attract/Attrazione PP 15 Effetto: If the target and the user have different genders, the target becomes Attracted, and will be unable to attack 50% of the time TM56-> (Buio) Fling/Lancio PP 10 (-1/-13 PV, il danno di questa tecnica dipende dal peso dello strumento tenuto da Croconaw) Effetto: Removes the Held Item from the user, and Fling's power is based on how heavy the Held Item was. (Iron Ball is the heaviest item and does the most damage.) TM58-> (Normale) Endure/Resistenza PP 10 Effetto: If any attacks would Knock Out the user this turn, the user will be left with 1 HP instead. The chance of Endure failing is increased on each consecutive turn it is used TM65-> (Spettro) Shadow Claw/Ombrartigli PP 15 (-7 PV) Effetto: Has a high chance of a critical hit TM75-> (Normale) Swords Dance/Danza spada PP 30 Effetto: Raises user's Attack by two stages TM78-> (Normale) Captivate/Incanto PP 20 Effetto: If the target and the user have different genders, the target's Special Attack is lowered by two stages TM80-> (Roccia) Rock Slide/Frana PP 10 (-8 PV) Effetto: Has 30% of causing the target to Flinch TM82-> (Normale) Sleep Talk/Sonnolalia PP 10 Effetto: Can only be used while the user is Asleep. Chooses one of the user's attacks at random and uses that attack TM83-> (Normale) Natural Gift/Dono naturale PP 15 (-0 PV No Berry as a Held Item; -6 PV Berries #1-16 and #36-52; -7 PV Berries #17-32; -8 PV Berries #33-35 and #53-64) Effetto: Natural Gift's power and Type vary based on what Berry is the user's Held Item, if any TM87-> (Normale) Swagger/Bullo PP 15 Effetto: Raises the target's Attack by two stages, then confuses the target TM90-> (Normale) Substitute/Sostituto PP 10 Effetto: User creates a Substitute by using 25% of its maximum HP. A Pokemon cannot create a Substitute if it has less than 25% of its maximum HP. A Substitute will be hit by all attacks until it breaks, which happens after the 25% (or more) HP has been dealt to the Substitute. Substitutes can't be affected by any of your opponent's effects that lower stats and it can't be afflicted with any status problems HM01-> (Normale) Cut/Taglio PP 30 (-5 PV) HM03-> (Acqua) Surf/Surf PP 15 (-10 PV) Effetto: Hits Pokemon that are using Dive for 2x damage HM04-> (Normale) Strength/Forza PP 15 (-8 PV) HM06-> (Lotta) Rock Smash/Spacca roccia PP 15 (-4 PV) Effetto: Has a 50% of lowering the target's Defense by one stage HM07-> (Acqua) Waterfall/Cascata PP 15 (-8 PV) Effetto: Has 20% of causing the target to Flinch Mosse apprese uscendo dall'uovo: (Ghiaccio) Ice Punch/Gelopugno PP 15 (-8 PV) Effetto: Has 10% of inflicting Freeze (Acciaio) Metal Claw/Ferrartigli PP 35 (-5 PV) Effetto: Has 10% of raising the user's Attack by one stage (Roccia) Ancientpower/Forzantica PP 5 (-6 PV) Effetto: Has 10% of raising the user's Attack, Defense, Speed, Special Attack, and Special Defense by one stage (Terra) Mud Sport/Fangata PP 15 Effetto: Weakens the power of Electric-type moves for all Pokemon on the battlefield (Drago) Dragon Claw/Dragartigli PP 15 (-8 PV) (Acqua) Water Sport/Doccia scudo PP 15 Effetto: Weakens the power of Fire-type moves for all Pokemon on the battlefield (Drago) Dragon Dance/Drago danza PP 20 Effetto: Raises user's Attack and Speed by one stage Edited by Asteroide pagliaccio - 9/12/2012, 16:04 |