Il paradiso dei pokemon

Pokedex (01-151), Evoluzioni/Debolezze e Resistenze/Tecniche apprese per livello TM HM e uscendo dall'uovo

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Asteroide pagliaccio
view post Posted on 11/2/2011, 14:53 by: Asteroide pagliaccio     +1   -1
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Poliwhirl ( :Acqua: )

:maschio: Poliwhirl (maschio)
:femmina: Poliwhirl (femmina)

Evoluzioni:

Poliwrath (Water Stone)
Politoed (Trade while holding King's Rock)

Debolezze e resistenze:

:Normale: Normale 100%; :Fuoco: Fuoco 50%; :Acqua: Acqua 50%; :Elettro: Elettro 200%; :Erba: Erba 200%; :Ghiaccio: Ghiaccio 50%; :Lotta: Lotta 100%; :Veleno: Veleno 100%; :Terra: Terra 100%; :Volante: Volante 100%; :Psico: Psico 100%; :Coleottero: Coleottero 100%; :Roccia: Roccia 100%; :Spettro: Spettro 100%; :Drago: Drago 100%; :Buio: Buio 100%; :Acciaio: Acciaio 50%

Felicità base: 70

Mosse apprese salendo di livello:

Livello 1-> :Psico: (Psico) Hypnosis/Ipnosi PP 20 Effetto: Inflicts Sleep
Livello 1-> :Acqua: (Acqua) Bubble/Bolla PP 30 (-2 PV) Effetto: Has a 10% of lowering both enemy Pokemon's Speed by one stage
Livello 1-> :Acqua: (Acqua) Water Sport/Doccia scudo PP 15 Effetto: Weakens the power of Fire-type moves for all Pokemon on the battlefield
Livello 5-> :Acqua: (Acqua) Bubble/Bolla PP 30 (-2 PV) Effetto: Has a 10% of lowering both enemy Pokemon's Speed by one stage
Livello 8-> :Psico: (Psico) Hypnosis/Ipnosi PP 20 Effetto: Inflicts Sleep
Livello 11-> :Acqua: (Acqua) Water Gun/Pistolacqua PP 25 (-4 PV)
Livello 15-> :Normale: (Normale) Doubleslap/Doppiasberla PP 10 (-2 PV) Effetto: Attacks 2 to 5 times consecutively, with each hit having a chance of a critical hit
Livello 18-> :Acqua: (Acqua) Rain Dance/Pioggia danza PP 5 Effetto: Changes the weather to Rainy. While the weather is Rainy, Fire-type attacks are weakened, Water-type attacks are strengthened, Solarbeam takes 2 turns to charge, and Thunder has 100% accuracy
Livello 21-> :Normale: (Normale) Body Slam/Corpo scontro PP 15 (-9 PV) Effetto: Has 30% of inflicting Paralyze
Livello 27-> :Acqua: (Acqua) Bubblebeam/Bollaraggio PP 20 (-7 PV) Effetto: Has a 10% of lowering the target's Speed by one stage
Livello 32-> :Terra: (Terra) Mud Shot/Colpo di fango PP 15 (-6 PV) Effetto: Has a 100% of lowering the target's Speed by one stage
Livello 37-> :Normale: (Normale) Belly Drum/Panciamburo PP 10 Effetto: Raises the user's Attack to its maximum stage (+6 stages), but takes away 50% of the user's maximum HP. (Attack fails if user has 50% or less HP.)
Livello 43-> :Lotta: (Lotta) Wake-up Slap/Svegliopacca PP 10 (-6 PV) Effetto: If the target is Asleep, Wake-up Slap's damage is doubled and the target becomes cured of Sleep
Livello 48-> :Acqua: (Acqua) Hydro Pump/Idropompa PP 5 (-12 PV)
Livello 53-> :Terra: (Terra) Mud Bomb/Pantanobomba PP 10 (-7 PV) Effetto: Has a 30% of lowering the target's Accuracy by one stage

Mosse apprese usando TM e HM:

TM01-> :Lotta: (Lotta) Focus Punch/Centripugno PP 20 (-15 PV) Effetto: User attacks last. If the user is damaged by an attack, Focus Punch does nothing
TM03-> :Acqua: (Acqua) Water Pulse/Idropulsar PP 20 (-6 PV) Effetto: Has a 20% of making the target Confused
TM06-> :Veleno: (Veleno) Toxic/Tossina PP 10 Effetto: Inflicts Toxic to the target. A Pokemon that has been afflicted with Toxic (badly poisoned) will receive more and more damage between turns while it afflicted
TM07-> :Ghiaccio: (Ghiaccio) Hail/Grandine PP 10 Effetto: Changes the weather to Hail, which damages all Pokemon that aren't part Ice-type between turns. While the weather is Hail, Blizzard's accuracy is 100%
TM10-> :Normale: (Normale) Hidden Power/Introforza PP 15 (il danno varia dal pokemon che usa questa tecnica; danno minimo -3 PV, danno massimo -7 PV) Effetto: Hidden Power's power and Type vary depending on the Pokemon using it
TM13-> :Ghiaccio: (Ghiaccio) Ice Beam/Geloraggio PP 10 (-10 PV) Effetto: Has 10% of inflicting Freeze
TM14-> :Ghiaccio: (Ghiaccio) Blizzard/Bora PP 5 (-12 PV) Effetto: Has a 10% of inflicting Freeze. Accuracy increases to 100% if the weather is Hail
TM17-> :Normale: (Normale) Protect/Protezione PP 10 Effetto: User isn't affected or damaged by any attack this turn. The chance of Protect failing is increased on each consecutive turn it is used
TM18-> :Acqua: (Acqua) Rain Dance/Pioggia danza PP 5 Effetto: Changes the weather to Rainy. While the weather is Rainy, Fire-type attacks are weakened, Water-type attacks are strengthened, Solarbeam takes 2 turns to charge, and Thunder has 100% accuracy
TM21-> :Normale: (Normale) Frustration/Frustrazione PP 20 (danno massimo -10 quando la felicità di Poliwhirl è 0) Effetto: Frustration's power is higher depending on the user's happiness. At zero (0) happiness, this attack's power is 102
TM26-> :Terra: (Terra) Earthquake/Terremoto PP 10 (-10 PV) Effetto: Earthquake deals 2x damage to any target using Dig
TM27-> :Normale: (Normale) Return/Ritorno PP 20 (danno massimo -10 quando la felicità di Poliwhirl è massima (255)) Effetto: Return's power is higher depending on the user's happiness. At full (255) happiness, this attack's power is 102
TM28-> :Terra: (Terra) Dig/Fossa PP 10 (-8 PV) Effetto: User can't attack and is impervious to attacks and effects for a turn, and uses Dig on the following turn
TM29-> :Psico: (Psico) Psychic/Psichico PP 10 (-9 PV) Effetto: Has a 10% of lowering the target's Special Defense by one stage
TM31-> :Lotta: (Lotta) Brick Break/Breccia PP 15 (-8 PV) Effetto: Damages the target and removes your opponent's Light Screen or Reflect effect
TM32-> :Normale: (Normale) Double Team/Doppio team PP 15 Effetto: Raises user's Evasion by one stage
TM42-> :Normale: (Normale) Facade/Facciata PP 20 (-7 PV) Effetto: Facade's power is 2x if the user is Burned, Poisoned, or Paralyzed
TM43-> :Normale: (Normale) Secret Power/Forza segreta PP 20 (-7 PV) Effetto: Has a 30% of inflicting the target with an ailment based on the terrain
TM44-> :Psico: (Psico) Rest/Riposo PP 10 Effetto: Restores user's HP to full, then user is afflicted with Sleep for 2 turns
TM45-> :Normale: (Normale) Attract/Attrazione PP 15 Effetto: If the target and the user have different genders, the target becomes Attracted, and will be unable to attack 50% of the time
TM46-> :Buio: (Buio) Thief/Furto PP 10 (-4 PV) Effetto: If the user has no Held Item equipped, the user takes the target's Held Item, if any
TM56-> :Buio: (Buio) Fling/Lancio PP 10 (-1/-13 PV, il danno di questa tecnica dipende dal peso dello strumento tenuto da Poliwhirl) Effetto: Removes the Held Item from the user, and Fling's power is based on how heavy the Held Item was. (Iron Ball is the heaviest item and does the most damage.)
TM58-> :Normale: (Normale) Endure/Resistenza PP 10 Effetto: If any attacks would Knock Out the user this turn, the user will be left with 1 HP instead. The chance of Endure failing is increased on each consecutive turn it is used
TM78-> :Normale: (Normale) Captivate/Incanto PP 20 Effetto: If the target and the user have different genders, the target's Special Attack is lowered by two stages
TM82-> :Normale: (Normale) Sleep Talk/Sonnolalia PP 10 Effetto: Can only be used while the user is Asleep. Chooses one of the user's attacks at random and uses that attack
TM83-> :Normale: (Normale) Natural Gift/Dono naturale PP 15 (-0 PV No Berry as a Held Item; -6 PV Berries #1-16 and #36-52; -7 PV Berries #17-32; -8 PV Berries #33-35 and #53-64) Effetto: Natural Gift's power and Type vary based on what Berry is the user's Held Item, if any
TM87-> :Normale: (Normale) Swagger/Bullo PP 15 Effetto: Raises the target's Attack by two stages, then confuses the target
TM90-> :Normale: (Normale) Substitute/Sostituto PP 10 Effetto: User creates a Substitute by using 25% of its maximum HP. A Pokemon cannot create a Substitute if it has less than 25% of its maximum HP. A Substitute will be hit by all attacks until it breaks, which happens after the 25% (or more) HP has been dealt to the Substitute. Substitutes can't be affected by any of your opponent's effects that lower stats and it can't be afflicted with any status problems
HM03-> :Acqua: (Acqua) Surf/Surf PP 15 (-10 PV) Effetto: Hits Pokemon that are using Dive for 2x damage
HM04-> :Normale: (Normale) Strength/Forza PP 15 (-8 PV)
HM06-> :Lotta: (Lotta) Rock Smash/Spacca roccia PP 15 (-4 PV) Effetto: Has a 50% of lowering the target's Defense by one stage
HM07-> :Acqua: (Acqua) Waterfall/Cascata PP 15 (-8 PV) Effetto: Has 20% of causing the target to Flinch

Mosse apprese uscendo dall'uovo:

:Ghiaccio: (Ghiaccio) Mist/Nebbia PP 30 Effetto: Prevents any of the opponent's attacks from lowering the user's stats
:Ghiaccio: (Ghiaccio) Haze/Nube PP 30 Effetto: Removes all modifiers to stats on all Pokemon
:Normale: (Normale) Splash/Splash PP 40 Effetto: Does nothing
:Normale: (Normale) Mind Reader/Leggi mente PP 5 Effetto: Gives the next attack the user uses perfect accuracy that can't be modified by any modifiers
:Normale: (Normale) Endeavor/Rimonta PP 5 (If the user's HP is less than the target's HP, this attack does exact damage equal to the difference in HP (effectively sets both Pokemon's HP to the same amount)) Effetto: Does damage equal to the user's current HP minus the user's maximum HP
:Normale: (Normale) Refresh/Rinfrescata PP 20 Effetto: Cures the user of Burn, Paralyze, and Poison
:Ghiaccio: (Ghiaccio) Ice Ball/Palla gelo PP 20 (-3 PV) Effetto: User attacks for 5 turns in a row without control. Ice Ball's power rises after each of these 5 turns

Edited by Asteroide pagliaccio - 9/12/2012, 12:23
 
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