Poliwag (
)
Poliwag (maschio)
Poliwag (femmina)
Evoluzioni:
Poliwag
Poliwhirl al livello 25
Poliwrath (Water Stone)
Politoed (Trade while holding King's Rock)
Debolezze e resistenze:
Normale 100%;
Fuoco 50%;
Acqua 50%;
Elettro 200%;
Erba 200%;
Ghiaccio 50%;
Lotta 100%;
Veleno 100%;
Terra 100%;
Volante 100%;
Psico 100%;
Coleottero 100%;
Roccia 100%;
Spettro 100%;
Drago 100%;
Buio 100%;
Acciaio 50%
Felicità base: 70
Mosse apprese salendo di livello:
Livello 1->
(Acqua) Water Sport/Doccia scudo PP 15 Effetto: Weakens the power of Fire-type moves for all Pokemon on the battlefield
Livello 5->
(Acqua) Bubble/Bolla PP 30 (-2 PV) Effetto: Has a 10% of lowering both enemy Pokemon's Speed by one stage
Livello 8->
(Psico) Hypnosis/Ipnosi PP 20 Effetto: Inflicts Sleep
Livello 11->
(Acqua) Water Gun/Pistolacqua PP 25 (-4 PV)
Livello 15->
(Normale) Doubleslap/Doppiasberla PP 10 (-2 PV) Effetto: Attacks 2 to 5 times consecutively, with each hit having a chance of a critical hit
Livello 18->
(Acqua) Rain Dance/Pioggia danza PP 5 Effetto: Changes the weather to Rainy. While the weather is Rainy, Fire-type attacks are weakened, Water-type attacks are strengthened, Solarbeam takes 2 turns to charge, and Thunder has 100% accuracy
Livello 21->
(Normale) Body Slam/Corpo scontro PP 15 (-9 PV) Effetto: Has 30% of inflicting Paralyze
Livello 25->
(Acqua) Bubblebeam/Bollaraggio PP 20 (-7 PV) Effetto: Has a 10% of lowering the target's Speed by one stage
Livello 28->
(Terra) Mud Shot/Colpo di fango PP 15 (-6 PV) Effetto: Has a 100% of lowering the target's Speed by one stage
Livello 31->
(Normale) Belly Drum/Panciamburo PP 10 Effetto: Raises the user's Attack to its maximum stage (+6 stages), but takes away 50% of the user's maximum HP. (Attack fails if user has 50% or less HP.)
Livello 35->
(Lotta) Wake-up Slap/Svegliopacca PP 10 (-6 PV) Effetto: If the target is Asleep, Wake-up Slap's damage is doubled and the target becomes cured of Sleep
Livello 38->
(Acqua) Hydro Pump/Idropompa PP 5 (-12 PV)
Livello 41->
(Terra) Mud Bomb/Pantanobomba PP 10 (-7 PV) Effetto: Has a 30% of lowering the target's Accuracy by one stage
Mosse apprese usando TM e HM:
TM03->
(Acqua) Water Pulse/Idropulsar PP 20 (-6 PV) Effetto: Has a 20% of making the target Confused
TM06->
(Veleno) Toxic/Tossina PP 10 Effetto: Inflicts Toxic to the target. A Pokemon that has been afflicted with Toxic (badly poisoned) will receive more and more damage between turns while it afflicted
TM07->
(Ghiaccio) Hail/Grandine PP 10 Effetto: Changes the weather to Hail, which damages all Pokemon that aren't part Ice-type between turns. While the weather is Hail, Blizzard's accuracy is 100%
TM10->
(Normale) Hidden Power/Introforza PP 15 (il danno varia dal pokemon che usa questa tecnica; danno minimo -3 PV, danno massimo -7 PV) Effetto: Hidden Power's power and Type vary depending on the Pokemon using it
TM13->
(Ghiaccio) Ice Beam/Geloraggio PP 10 (-10 PV) Effetto: Has 10% of inflicting Freeze
TM14->
(Ghiaccio) Blizzard/Bora PP 5 (-12 PV) Effetto: Has a 10% of inflicting Freeze. Accuracy increases to 100% if the weather is Hail
TM17->
(Normale) Protect/Protezione PP 10 Effetto: User isn't affected or damaged by any attack this turn. The chance of Protect failing is increased on each consecutive turn it is used
TM18->
(Acqua) Rain Dance/Pioggia danza PP 5 Effetto: Changes the weather to Rainy. While the weather is Rainy, Fire-type attacks are weakened, Water-type attacks are strengthened, Solarbeam takes 2 turns to charge, and Thunder has 100% accuracy
TM21->
(Normale) Frustration/Frustrazione PP 20 (danno massimo -10 quando la felicità di Poliwag è 0) Effetto: Frustration's power is higher depending on the user's happiness. At zero (0) happiness, this attack's power is 102
TM27->
(Normale) Return/Ritorno PP 20 (danno massimo -10 quando la felicità di Poliwag è massima (255)) Effetto: Return's power is higher depending on the user's happiness. At full (255) happiness, this attack's power is 102
TM28->
(Terra) Dig/Fossa PP 10 (-8 PV) Effetto: User can't attack and is impervious to attacks and effects for a turn, and uses Dig on the following turn
TM29->
(Psico) Psychic/Psichico PP 10 (-9 PV) Effetto: Has a 10% of lowering the target's Special Defense by one stage
TM32->
(Normale) Double Team/Doppio team PP 15 Effetto: Raises user's Evasion by one stage
TM42->
(Normale) Facade/Facciata PP 20 (-7 PV) Effetto: Facade's power is 2x if the user is Burned, Poisoned, or Paralyzed
TM43->
(Normale) Secret Power/Forza segreta PP 20 (-7 PV) Effetto: Has a 30% of inflicting the target with an ailment based on the terrain
TM44->
(Psico) Rest/Riposo PP 10 Effetto: Restores user's HP to full, then user is afflicted with Sleep for 2 turns
TM45->
(Normale) Attract/Attrazione PP 15 Effetto: If the target and the user have different genders, the target becomes Attracted, and will be unable to attack 50% of the time
TM46->
(Buio) Thief/Furto PP 10 (-4 PV) Effetto: If the user has no Held Item equipped, the user takes the target's Held Item, if any
TM58->
(Normale) Endure/Resistenza PP 10 Effetto: If any attacks would Knock Out the user this turn, the user will be left with 1 HP instead. The chance of Endure failing is increased on each consecutive turn it is used
TM78->
(Normale) Captivate/Incanto PP 20 Effetto: If the target and the user have different genders, the target's Special Attack is lowered by two stages
TM82->
(Normale) Sleep Talk/Sonnolalia PP 10 Effetto: Can only be used while the user is Asleep. Chooses one of the user's attacks at random and uses that attack
TM83->
(Normale) Natural Gift/Dono naturale PP 15 (-0 PV No Berry as a Held Item; -6 PV Berries #1-16 and #36-52; -7 PV Berries #17-32; -8 PV Berries #33-35 and #53-64) Effetto: Natural Gift's power and Type vary based on what Berry is the user's Held Item, if any
TM87->
(Normale) Swagger/Bullo PP 15 Effetto: Raises the target's Attack by two stages, then confuses the target
TM90->
(Normale) Substitute/Sostituto PP 10 Effetto: User creates a Substitute by using 25% of its maximum HP. A Pokemon cannot create a Substitute if it has less than 25% of its maximum HP. A Substitute will be hit by all attacks until it breaks, which happens after the 25% (or more) HP has been dealt to the Substitute. Substitutes can't be affected by any of your opponent's effects that lower stats and it can't be afflicted with any status problems
HM03->
(Acqua) Surf/Surf PP 15 (-10 PV) Effetto: Hits Pokemon that are using Dive for 2x damage
HM07->
(Acqua) Waterfall/Cascata PP 15 (-8 PV) Effetto: Has 20% of causing the target to Flinch
Mosse apprese uscendo dall'uovo:
(Ghiaccio) Mist/Nebbia PP 30 Effetto: Prevents any of the opponent's attacks from lowering the user's stats
(Acqua) Bubblebeam/Bollaraggio PP 20 (-7 PV) Effetto: Has a 10% of lowering the target's Speed by one stage
(Ghiaccio) Haze/Nube PP 30 Effetto: Removes all modifiers to stats on all Pokemon
(Normale) Splash/Splash PP 40 Effetto: Does nothing
(Normale) Mind Reader/Leggi mente PP 5 Effetto: Gives the next attack the user uses perfect accuracy that can't be modified by any modifiers
(Normale) Endeavor/Rimonta PP 5 (If the user's HP is less than the target's HP, this attack does exact damage equal to the difference in HP (effectively sets both Pokemon's HP to the same amount)) Effetto: Does damage equal to the user's current HP minus the user's maximum HP
(Normale) Refresh/Rinfrescata PP 20 Effetto: Cures the user of Burn, Paralyze, and Poison
(Ghiaccio) Ice Ball/Palla gelo PP 20 (-3 PV) Effetto: User attacks for 5 turns in a row without control. Ice Ball's power rises after each of these 5 turns
(Terra) Mud Shot/Colpo di fango PP 15 (-6 PV) Effetto: Has a 100% of lowering the target's Speed by one stage
(Acqua) Water Sport/Doccia scudo PP 15 Effetto: Weakens the power of Fire-type moves for all Pokemon on the battlefield
Edited by Asteroide pagliaccio - 9/12/2012, 12:22