Venomoth (
)
Venomoth (maschio)
Venomoth (femmina)
Evoluzioni:
Venonat
Venomoth al livello 31
Debolezze e resistenze:
Normale 100%;
Fuoco 200%;
Acqua 100%;
Elettro 100%;
Erba 25%;
Ghiaccio 100%;
Lotta 25%;
Veleno 50%;
Terra 100%;
Volante 200%;
Psico 200%;
Coleottero 50%;
Roccia 200%;
Spettro 100%;
Drago 100%;
Buio 100%;
Acciaio 100%
Felicità base: 70
Mosse apprese salendo di livello:
Livello 1->
(Normale) Tackle/Azione PP 35 (-4 PV)
Livello 1->
(Normale) Supersonic/Supersuono PP 20 Effetto: Target becomes Confused
Livello 1->
(Normale) Disable/Inibitore PP 20 Effetto: Prevents the target from using the last attack they used for 2 to 6 turns
Livello 1->
(Normale) Foresight/Preveggenza PP 40 Effetto: Removes any Evasion modifiers on the target Pokemon, and allows the user to hit Pokemon with attacks that would normally do no damage (e.g., a Fighting-type move against a Ghost-type Pokemon)
Livello 1->
(Coleottero) Silver Wind/Ventargenteo PP 5 (-6 PV) Effetto: Has 10% of raising the user's Attack, Defense, Speed, Special Attack, and Special Defense by one stage
Livello 5->
(Normale) Supersonic/Supersuono PP 20 Effetto: Target becomes Confused
Livello 11->
(Psico) Confusion/Confusione PP 25 (-5 PV) Effetto: Has a 10% of making the target Confused
Livello 13->
(Veleno) Poisonpowder/Velenpolvere PP 35 Effetto: Inflicts Poison
Livello 17->
(Coleottero) Leech Life/Sanguisuga PP 15 (-2 PV) Effetto: Restores HP to the user equal to 25% of the damage of the attack
Livello 23->
(Erba) Stun Spore/Paralizzante PP 30 Effetto: Inflicts Paralyze
Livello 25->
(Psico) Psybeam/Psicoraggio PP 20 (-7 PV) Effetto: Has a 10% of making the target Confused
Livello 29->
(Erba) Sleep Powder/Sonnifero PP 15 Effetto: Inflicts Sleep
Livello 31->
(Volante) Gust/Raffica PP 35 (-4 PV) Effetto: Gust deals 2x damage to any target using Fly
Livello 37->
(Coleottero) Signal Beam/Segnoraggio PP 15 (-8 PV) Effetto: Has a 10% of making the target Confused
Livello 41->
(Psico) Zen Headbutt/Cozzata zen PP 15 (-8 PV) Effetto: Has 20% of causing the target to Flinch
Livello 47->
(Veleno) Poison Fang/Velenodenti PP 15 (-5 PV) Effetto: Has a 30% of inflicting Toxic. A Pokemon that has been afflicted with Toxic (badly poisoned) will receive more and more damage between turns while it afflicted
Livello 55->
(Psico) Psychic/Psichico PP 10 (-9 PV) Effetto: Has a 10% of lowering the target's Special Defense by one stage
Livello 59->
(Coleottero) Bug Buzz/Ronzio PP 10 (-9 PV) Effetto: Has a 10% of lowering the target's Special Defense by one stage
Mosse apprese usando TM e HM:
TM06->
(Veleno) Toxic/Tossina PP 10 Effetto: Inflicts Toxic to the target. A Pokemon that has been afflicted with Toxic (badly poisoned) will receive more and more damage between turns while it afflicted
TM10->
(Normale) Hidden Power/Introforza PP 15 (il danno varia dal pokemon che usa questa tecnica; danno minimo -3 PV, danno massimo -7 PV) Effetto: Hidden Power's power and Type vary depending on the Pokemon using it
TM11->
(Fuoco) Sunny Day/Giorno di sole PP 5 Effetto: Changes the weather to Sunny. While the weather is Sunny, Water-type attacks are weakened, Fire-type moves are strengthened, Solarbeam takes no turns to charge, and Thunder's accuracy is 50%
TM15->
(Normale) Hyper Beam/Iper raggio PP 5 (-15 PV) Effetto: User can't attack or switch on the turn after using Hyper Beam
TM17->
(Normale) Protect/Protezione PP 10 Effetto: User isn't affected or damaged by any attack this turn. The chance of Protect failing is increased on each consecutive turn it is used
TM19->
(Erba) Giga Drain/Gigassorbimento PP 10 (-6 PV) Effetto: Restores HP to the user equal to 25% of the damage of the attack
TM21->
(Normale) Frustration/Frustrazione PP 20 (danno massimo -10 quando la felicità di Venomoth è 0) Effetto: Frustration's power is higher depending on the user's happiness. At zero (0) happiness, this attack's power is 102
TM22->
(Erba) Solarbeam/Solarraggio PP 10 (-12 PV) Effetto: User can't attack for a turn, and uses Solarbeam on the following turn. If the weather is Sunny, the user uses Solarbeam immediately. If the weather is Rainy, Solarbeam's power is weakened
TM27->
(Normale) Return/Ritorno PP 20 (danno massimo -10 quando la felicità di Venomoth è massima (255)) Effetto: Return's power is higher depending on the user's happiness. At full (255) happiness, this attack's power is 102
TM29->
(Psico) Psychic/Psichico PP 10 (-9 PV) Effetto: Has a 10% of lowering the target's Special Defense by one stage
TM32->
(Normale) Double Team/Doppio team PP 15 Effetto: Raises user's Evasion by one stage
TM36->
(Veleno) Sludge Bomb/Fangobomba PP 10 (-9 PV) Effetto: Has 30% of inflicting Poison
TM40->
(Volante) Aerial Ace/Aerassalto PP 20 (-6 PV) Effetto: Ignores any Evasion or Accuracy modifiers and will never miss the target
TM42->
(Normale) Facade/Facciata PP 20 (-7 PV) Effetto: Facade's power is 2x if the user is Burned, Poisoned, or Paralyzed
TM43->
(Normale) Secret Power/Forza segreta PP 20 (-7 PV) Effetto: Has a 30% of inflicting the target with an ailment based on the terrain
TM44->
(Psico) Rest/Riposo PP 10 Effetto: Restores user's HP to full, then user is afflicted with Sleep for 2 turns
TM45->
(Normale) Attract/Attrazione PP 15 Effetto: If the target and the user have different genders, the target becomes Attracted, and will be unable to attack 50% of the time
TM46->
(Buio) Thief/Furto PP 10 (-4 PV) Effetto: If the user has no Held Item equipped, the user takes the target's Held Item, if any
TM48->
(Psico) Skill Swap/Baratto PP 10 Effetto: The user and the target switch their Abilities
TM51->
(Volante) Roost/Trespolo PP 10 Effetto: Restores HP to the user equal to 50% of its maximum HP. Allows Ground-type Pokemon to hit the user after use
TM53->
(Erba) Energy Ball/Energipalla PP 10 (-8 PV) Effetto: Has a 10% of lowering the target's Special Defense by one stage
TM58->
(Normale) Endure/Resistenza PP 10 Effetto: If any attacks would Knock Out the user this turn, the user will be left with 1 HP instead. The chance of Endure failing is increased on each consecutive turn it is used
TM62->
(Coleottero) Silver Wind/Ventargenteo PP 5 (-6 PV) Effetto: Has 10% of raising the user's Attack, Defense, Speed, Special Attack, and Special Defense by one stage
TM68->
(Normale) Giga Impact/Giga impatto PP 5 (-15 PV) Effetto: User can't attack or switch on the turn after using Giga Impact
TM70->
(Normale) Flash/Flash PP 20 Effetto: Lowers target's Accuracy by one stage
TM78->
(Normale) Captivate/Incanto PP 20 Effetto: If the target and the user have different genders, the target's Special Attack is lowered by two stages
TM82->
(Normale) Sleep Talk/Sonnolalia PP 10 Effetto: Can only be used while the user is Asleep. Chooses one of the user's attacks at random and uses that attack
TM83->
(Normale) Natural Gift/Dono naturale PP 15 (-0 PV No Berry as a Held Item; -6 PV Berries #1-16 and #36-52; -7 PV Berries #17-32; -8 PV Berries #33-35 and #53-64) Effetto: Natural Gift's power and Type vary based on what Berry is the user's Held Item, if any
TM87->
(Normale) Swagger/Bullo PP 15 Effetto: Raises the target's Attack by two stages, then confuses the target
TM89->
(Coleottero) U-turn/Retromarcia PP 20 (-7 PV) Effetto: After doing damage, you must switch the user with one of your other Pokemon in your party, if any
TM90->
(Normale) Substitute/Sostituto PP 10 Effetto: User creates a Substitute by using 25% of its maximum HP. A Pokemon cannot create a Substitute if it has less than 25% of its maximum HP. A Substitute will be hit by all attacks until it breaks, which happens after the 25% (or more) HP has been dealt to the Substitute. Substitutes can't be affected by any of your opponent's effects that lower stats and it can't be afflicted with any status problems
HM05->
(Volante) Defog/Scacciabruma PP 15 Effetto: Lowers target's Evasion by one stage
Mosse apprese uscendo dall'uovo:
(Psico) Agility/Agilità PP 30 Effetto: Raises user's Agility by two stages
(Normale) Screech/Stridio PP 40 Effetto: Lowers target's Defense by two stages
(Normale) Baton Pass/Staffetta PP 40 Effetto: Lets you switch the user with another Pokemon in your party, but carries over all positive modifiers and effects from the user to the new Pokemon
(Normale) Morning Sun/Mattindoro PP 5 Effetto: Restores HP to the user equal to 50% of the user's maximum HP. Restores 100% if the weather is Sunny, or restores 33% if the weather is Rainy Day, Sandstorm, or Hail
(Veleno) Toxic Spikes/Velenopunte PP 20 Effetto: Sets down a layer of Toxic Spikes, which will Poison any of your opponent's Pokemon that are sent out (except for Flying-types, Poison-types, Steel-types, and Pokemon with the Levitate Ability.) If Toxic Spikes is used for a second time, any of your opponent's Pokemon that are sent out will be badly Poisoned (same effect as Toxic) instead. If your opponent sends out a Poison-type Pokemon (without Levitate), the Toxic Spikes will be removed
(Coleottero) Bug Bite/Coleomorso PP 20 (-6 PV) Effetto: If the target has a Berry as a Held Item, it takes it and uses its effect immediately on the user
Edited by Asteroide pagliaccio - 9/12/2012, 12:15