Beedrill (
)
Beedrill (maschio)
Beedrill (femmina)
Evoluzioni: nessuna
Debolezze e resistenze:
Normale 100%;
Fuoco 200%;
Acqua 100%;
Elettro 100%;
Erba 25%;
Ghiaccio 100%;
Lotta 25%;
Veleno 50%;
Terra 100%;
Volante 200%;
Psico 200%;
Coleottero 50%;
Roccia 200%;
Spettro 100%;
Drago 100%;
Buio 100%;
Acciaio 100%
Mosse apprese salendo di livello:
Livello 1->
(Normale) Fury Attack/Furia PP 20 (-2 PV) Effetto: Attacks 2 to 5 times consecutively, with each hit having a chance of a critical hit
Livello 10->
(Normale) Fury Attack/Furia PP 20 (-2 PV) Effetto: Attacks 2 to 5 times consecutively, with each hit having a chance of a critical hit
Livello 13 ->
(Normale) Focus Energy/Focalenergia PP 30 Effetto: Increases the chances of a critical hit with user's future attacks
Livello 16 ->
(Coleottero) Twineedle/Doppio ago PP 20 (-3 PV) Effetto: Attacks 2 times consecutively, with each hit having a 20% of inflicting Poison, and of a critical hit
Livello 19 ->
(Normale) Rage/Ira PP 20 (-2 PV) Effetto: Rage's power rises each time the user is hit while using Rage
Livello 22 ->
(Buio) Pursuit/Inseguimento PP 20 (-4 PV) Effetto: If the target tries to switch or escape, Pursuit will hit them for 2x damage before they switch
Livello 25 ->
(Veleno) Tossic Spikes/Velenopunte PP 20 Effetto: Sets down a layer of Toxic Spikes, which will Poison any of your opponent's Pokemon that are sent out (except for Flying-types, Poison-types, Steel-types, and Pokemon with the Levitate Ability.) If Toxic Spikes is used for a second time, any of your opponent's Pokemon that are sent out will be badly Poisoned (same effect as Toxic) instead. If your opponent sends out a Poison-type Pokemon (without Levitate), the Toxic Spikes will be removed
Livello 28 ->
(Coleottero) Pin Missle/Missispillo PP 20 (-1 PV) Effetto: Attacks 2 to 5 times consecutively, with each hit having a chance of a critical hit
Livello 31 ->
(Psico) Agility/Agilità PP 30 Effetto: Raises user's Agility by two stages
Livello 34 ->
(Buio) Assurance/Garanzia PP 10 (-5 PV) Effetto: Assurance's power is doubled if the target has already been attacked this turn
Livello 37 ->
(Veleno) Poison Jab/Velenpuntura PP 20 (-8 PV) Effetto: Has 30% of inflicting Poison
Livello 40 ->
(Normale) Endeavor/Rimonta PP 5 (If the user's HP is less than the target's HP, this attack does exact damage equal to the difference in HP (effectively sets both Pokemon's HP to the same amount)) Effetto: Does damage equal to the user's current HP minus the user's maximum HP
Mosse apprese usando TM e HM:
TM06->
(Veleno) Toxic/Tossina PP 10 Effetto: Inflicts Toxic to the target. A Pokemon that has been afflicted with Toxic (badly poisoned) will receive more and more damage between turns while it afflicted
TM10->
(Normale) Hidden Power/Introforza PP 15 (il danno varia dal pokemon che usa questa tecnica; danno minimo -3 PV, danno massimo -7 PV) Effetto: Hidden Power's power and Type vary depending on the Pokemon using it
TM11->
(Fuoco) Sunny Day/Giorno di sole PP 5 Effetto: Changes the weather to Sunny. While the weather is Sunny, Water-type attacks are weakened, Fire-type moves are strengthened, Solarbeam takes no turns to charge, and Thunder's accuracy is 50%
TM15->
(Normale) Hyper Beam/Iper raggio PP 5 (-15 PV) Effetto: User can't attack or switch on the turn after using Hyper Beam
TM17->
(Normale) Protect/Protezione PP 10 Effetto: User isn't affected or damaged by any attack this turn. The chance of Protect failing is increased on each consecutive turn it is used
TM19->
(Erba) Giga Drain/Gigassorbimento PP 10 (-6 PV) Effetto: Restores HP to the user equal to 25% of the damage of the attack
TM21->
(Normale) Frustration/Frustrazione PP 20 (danno massimo -10 quando la felicità di Beedrill è 0) Effetto: Frustration's power is higher depending on the user's happiness. At zero (0) happiness, this attack's power is 102
TM22->
(Erba) Solarbeam/Solarraggio PP 10 (-12 PV) Effetto: User can't attack for a turn, and uses Solarbeam on the following turn. If the weather is Sunny, the user uses Solarbeam immediately. If the weather is Rainy, Solarbeam's power is weakened
TM27->
(Normale) Return/Ritorno PP 20 (danno massimo -10 quando la felicità di Beedrill è massima (255)) Effetto: Return's power is higher depending on the user's happiness. At full (255) happiness, this attack's power is 102
TM31->
(Lotta) Brick Break/Breccia PP 15 (-8 PV) Effetto: Damages the target and removes your opponent's Light Screen or Reflect effect
TM32->
(Normale) Double Team/Doppio team PP 15 Effetto: Raises user's Evasion by one stage
TM36->
(Veleno) Sludge Bomb/Fango bomba PP 10 (-9 PV) Effetto: Has 30% of inflicting Poison
TM40->
(Volante) Aerial Ace/Aerassalto PP 20 (-6 PV) Effettto: Ignores any Evasion or Accuracy modifiers and will never miss the target
TM42->
(Normale) Facade/Facciata PP 20 (-7 PV) Effetto: Facade's power is 2x if the user is Burned, Poisoned, or Paralyzed
TM43->
(Normale) Secret Power/Forza segreta PP 20 (-7 PV) Effetto: Has a 30% of inflicting the target with an ailment based on the terrain
TM44->
(Psico) Rest/Riposo PP 10 Effetto: Restores user's HP to full, then user is afflicted with Sleep for 2 turns
TM45->
(Normale) Attract/Attrazione PP 15 Effetto: If the target and the user have different genders, the target becomes Attracted, and will be unable to attack 50% of the time
TM46->
(Buio) Thief/Furto PP 10 (-4 PV) Effetto: If the user has no Held Item equipped, the user takes the target's Held Item, if any
TM51->
(Volante) Roost/Trespolo PP 10 Effetto: Restores HP to the user equal to 50% of its maximum HP. Allows Ground-type Pokemon to hit the user after use
TM54->
(Normale) False Swipe/Falso finale PP 40 (-4 PV) Effetto: If this attack would Knock Out the target, it leaves it with 1 HP instead
TM58->
(Normale) Endure/Resistenza PP 10 Effetto: If any attacks would Knock Out the user this turn, the user will be left with 1 HP instead. The chance of Endure failing is increased on each consecutive turn it is used
TM62->
(Coleottero) Silver Wind/Ventargenteo PP 5 (-6 PV) Effetto: Has 10% of raising the user's Attack, Defense, Speed, Special Attack, and Special Defense by one stage
TM66->
(Buio) Payback/Rivincita PP 10 (-5 PV) Effetto: Payback's power is doubled if the user has already been attacked this turn
TM68->
(Normale) Giga Impact/Giga impatto PP 5 (-15 PV) Effetto: User can't attack or switch on the turn after using Giga Impact
TM70->
(Normale) Flash/Flash PP 20 Effetto: Lowers target's Accuracy by one stage
TM75->
(Normale) Swords Dance/Danza spada PP 30 Effetto: Raises user's Attack by two stages
TM78->
(Normale) Captivate/Incanto PP 20 Effetto: If the target and the user have different genders, the target's Special Attack is lowered by two stages
TM81->
(Coleottero) X-Scissor/Forbice X PP 15 (-8 PV)
TM82->
(Normale) Sleep Talk/Sonnolalia PP 10 Effetto: Can only be used while the user is Asleep. Chooses one of the user's attacks at random and uses that attack
TM83->
(Normale) Natural Gift/Dono naturale PP 15 (-0 PV No Berry as a Held Item; -6 PV Berries #1-16 and #36-52; -7 PV Berries #17-32; -8 PV Berries #33-35 and #53-64) Effetto: Natural Gift's power and Type vary based on what Berry is the user's Held Item, if any
TM84->
(Veleno) Poison Jab/Velenpuntura PP 20 (-8 PV) Effetto: Has 30% of inflicting Poison
TM87->
(Normale) Swagger/Bullo PP 15 Effetto: Raises the target's Attack by two stages, then confuses the target
TM89->
(Coleottero) U-turn/Retromarcia PP 20 (-7 PV) Effetto: After doing damage, you must switch the user with one of your other Pokemon in your party, if any
TM90->
(Normale) Substitute/Sostituto PP 10 Effetto: User creates a Substitute by using 25% of its maximum HP. A Pokemon cannot create a Substitute if it has less than 25% of its maximum HP. A Substitute will be hit by all attacks until it breaks, which happens after the 25% (or more) HP has been dealt to the Substitute. Substitutes can't be affected by any of your opponent's effects that lower stats and it can't be afflicted with any status problems
HM01->
(Normale) Cut/Taglio PP 30 (-5 PV)
HM05->
(Volante) Defog/Scacciabruma PP 15 Effetto: Lowers target's Evasion by one stage
HM06->
(Lotta) Rock Smash/Spacca roccia PP 15 (-4 PV) Effetto: Has a 50% of lowering the target's Defense by one stage
Mosse apprese uscendo dall'uovo:
PREV->
(Veleno) Poison Sting/Velenospina PP 35 (-2 PV) Effetto: Has 30% of inflicting Poison
PREV->
(Coleottero) String Shot/Mille bave PP 40 Effetto: Lowers both enemy Pokemon's Speed by one stage
PREV->
(Normale) Harden/Rafforzatore PP 30 Effetto: Raises user's Defense by one stage
Edited by Asteroide pagliaccio - 9/12/2012, 11:48