Blastoise
Blastoise (maschio)
Blastoise (femmina)
Evoluzioni:
nessuna
Debolezze e resistenze:
Normale
100%; Fuoco
50%; Acqua
50%;Elettro
200%; Erba
200%; Ghiaccio
50%; Lotta
100%; Veleno
100%; Terra
100%; Volante
100%; Psico
100%; Insetto
100%; Roccia
100%; Fantasma
100%; Drago
100%; Oscurità
100%; Acciaio
50%
Mosse apprese salendo di livello:
Livello 1 ->
(Normale) Tackle/Azione PP 35 (-4 PV)
Livello 4 ->
(Normale) Tail Whip/Colpo Coda PP 30 Effetto: difesa nemica -2
Livello 7 ->
(Acqua) Bubble/Bolla PP 30 (-2 PV) Effetto: 10% di possibilità di ridurre di -5 la rapidità nemica
Livello 10 ->
(Acqua) Withdraw/Ritirata PP 40 Effetto: la difesa di Blastoise aumenta +5
Livello 13 ->
(Acqua) Water Gun/Pistolacqua PP 25 (-4 PV)
Livello 16 ->
(Oscurità) Bite/Morso PP 25 (-6 PV) Effetto: 30% di possibilità di infliggere tentennamento
Livello 20 ->
(Normale) Rapid Spin/Rapigiro PP 40 (-2 PV) Effetto: Removes any effects that might be on the ground, such as Spikes or Leech Seed, and also cancels the effect of moves like Bind and Fire Spin
Livello 24 ->
(Normale) Protect/Protezione PP 10 Effetto: User isn't affected or damaged by any attack this turn. The chance of Protect failing is increased on each consecutive turn it is used
Livello 28 ->
(Acqua) Water Pulse/Idropulsar PP 20 (-6 PV) Effetto: può confondere
Livello 32 ->
(Acqua) Aqua Tail/ PP 10 (-9 PV)
Livello 39 ->
(Normale) Skull Bash/ PP 15 (-10 PV) Effetto: Raises user's Defense by one stage. User can't attack for a turn, and uses the attack on the following turn
Livello 46 ->
(Acqua) Rain Dance/Pioggiadanza PP 5 Effetto: Changes the weather to Rainy. While the weather is Rainy, Fire-type attacks are weakened, Water-type attacks are strengthened, Solarbeam takes 2 turns to charge, and Thunder has 100% accuracy
Livello 53 ->
(Acqua) Hydro Pump/Idropompa PP 5 (-12 PV)
Tecniche apprese usando TM e HM:
MT01->
(Lotta) Focus Punch/Focalpugno PP 20 (-15 PV) Effetto: Blastoise attacca per ultimo e se subisce danno l'attacco fallisce
MT03->
(Acqua) Water Pulse/Idropulsar PP 20 (-6 PV) Effetto: può confondere
MT05->
(Normale) Roar/ PP 20 Effetto: Switches target with a random Pokemon on your opponent's party, or forces wild Pokemon to flee. Does nothing if your opponent has no other Pokemon left
MT06->
(Veleno) Toxic/Tossina PP 10 Effetto: Inflicts Toxic to the target. A Pokemon that has been afflicted with Toxic (badly poisoned) will receive more and more damage between turns while it afflicted
MT07->
(Ghiaccio) Hail/ PP 10 Effetto: Changes the weather to Hail, which damages all Pokemon that aren't part Ice-type between turns. While the weather is Hail, Blizzard's accuracy is 100%
MT10->
(Normale) Hidden Power/Introforza PP 15 (-3/-7 PV) Effetto: Hidden Power's power and Type vary depending on the Pokemon using it
MT13->
(Ghiaccio) Ice Beam/Geloraggio PP 10 (-10 PV) Effetto: può congelare
MT14->
(Ghiaccio) Blizzard/Bora PP 5 (-12 PV) Effetto: può congelare
MT15->
(Normale) Hyper Beam/Iper Raggio PP 5 (-15 PV) Effetto: User can't attack or switch on the turn after using Hyper Beam
MT17->
(Normale) Protect/Protezione PP 10 Effetto: User isn't affected or damaged by any attack this turn. The chance of Protect failing is increased on each consecutive turn it is used
MT18->
(Acqua) Rain Dance/Pioggiadanza PP 5 Effetto: Changes the weather to Rainy. While the weather is Rainy, Fire-type attacks are weakened, Water-type attacks are strengthened, Solarbeam takes 2 turns to charge, and Thunder has 100% accuracy
MT21->
(Normale) Frustration/Frustrazione PP 20 (-0/-10 PV) Effetto: Frustration's power is higher depending on the user's happiness. At zero (0) happiness, this attack's power is 102
MT23->
(Acciaio) Iron Tail/Codacciaio PP 15 (-10 PV) Effetto: 30% di possibilità di ridurre la difesa nemica di -5
MT26->
(Terra) Earthquake/Movimento sismico PP 10 (-10 PV) Effetto: il danno di questo attacco è x2 se l'avversario sta usando fossa
MT27->
(Normale) Return/Ritorno PP 20 (-0/-10 PV) Effetto: Return's power is higher depending on the user's happiness. At full (255) happiness, this attack's power is 102
MT28->
(Terra) Dig/Fossa PP 10 (-8 PV) Effetto: User can't attack and is impervious to attacks and effects for a turn, and uses Dig on the following turn
MT31->
(Lotta) Brick Break/Breccia PP 15 (-8 PV) Effetto: Damages the target and removes your opponent's Light Screen or Reflect effect
MT32->
(Normale) Double Team/Doppioteam PP 15 Effetto: destrezza di Blastoise aumenta di +5
MT39->
(Roccia) Rock Tomb/Rocciotomba PP 10 (-5 PV) Effetto: riduce la rapidità nemica di -5
MT42->
(Normale) Facade/Facciata PP 20 (-7 PV) Effetto: il danno di questa tecnica è x2 se Blastoise è bruciato, avvelenato o paralizzato
MT43->
(Normale) Secret Power/Forzasegreta PP 20 (-7 PV) Effetto: Has a 30% of inflicting the target with an ailment based on the terrain
MT44->
(Psico) Rest/Riposo PP 10 Effetto: Blastoise recupera il 100% dei Punti Vita e si addormenta per 2 turni
MT45->
(Normale) Attract/Attrazione PP 15 Effetto: If the target and the user have different genders, the target becomes Attracted, and will be unable to attack 50% of the time
MT52->
(Lotta) Focus Blast/ PP 5 (-12 PV) Effetto: 10% di possibilità di ridurre la difesa nemica di -5
MT55->
(Acqua) Brine/Acquadisale PP 10 (-7 PV) Effetto: se i Punti Vita dell'avversario sono al 50% o meno il danno di questa tecnica è x2
MT56->
(Oscurità) Fling/Lancio PP 10 (-1/-13 PV) Effetto: Removes the Held Item from the user, and Fling's power is based on how heavy the Held Item was. (Iron Ball is the heaviest item and does the most damage)
MT58->
(Normale) Endure/Resistenza PP 10 Effetto: If any attacks would Knock Out the user this turn, the user will be left with 1 HP instead. The chance of Endure failing is increased on each consecutive turn it is used
MT68->
(Normale) Giga Impact/ PP 5 (-15 PV) Effetto: Blastoise non può ne attaccare ne ritirarsi il turno dopo aver usato questa tecnica
MT72->
(Ghiaccio) Avalanche/ PP 10 (-6 PV) Effetto: se dopo aver usato questa tecnica Blastoise subisce danno il danno base di questa tecnica aumenta +5
MT74->
(Acciaio) Gyro Ball/Vortexpalla PP 5 (-3 PV (if user's Speed is equal to target's Speed); -5 PV (if target's Speed is double user's Speed); 100 (if target's Speed is 4x user's Speed); -15 PV (if target's Speed is 6x user's Speed or higher); (actual formula is 25 x [target's Speed divided by user's Speed])) Effetto: Gyro Ball's power is greater depending on how much higher Speed the target Pokemon has over the user's Speed
MT78->
(Normale) Captivate/Fascino PP 20 Effetto: se Blastoise e il pokemon avversario sono di sesso opposto lo speciale avversario cala di -10
MT80->
(Roccia) Rock Slide/ PP 10 (-8 PV) Effetto: 30% di possibilità che il nemico tentenni il turno successivo
MT82->
(Normale) Sleep Talk/Russare PP 10 Effetto: Can only be used while the user is Asleep. Chooses one of the user's attacks at random and uses that attack
MT83->
(Normale) Natural Gift/Dononaturale PP 15 (-0 PV No Berry as a Held Item; -6 PV Berries #1-16 and #36-52; -7 PV Berries #17-32; -8 PV Berries #33-35 and #53-64) Effetto: Natural Gift's power and Type vary based on what Berry is the user's Held Item, if any
MT87->
(Normale) Swagger/Bullo PP 15 Effetto: aumenta l'attacco nemico +10 e confonde il nemico
MT90->
(Normale) Substitute/Sostituto PP 10 Effetto: User creates a Substitute by using 25% of its maximum HP. A Pokemon cannot create a Substitute if it has less than 25% of its maximum HP. A Substitute will be hit by all attacks until it breaks, which happens after the 25% (or more) HP has been dealt to the Substitute. Substitutes can't be affected by any of your opponent's effects that lower stats and it can't be afflicted with any status problems
MT91->
(Acciaio) Flash Cannon/ PP 10 (-8 PV) Effetto: 10% di possibilità di ridurre la difesa nemica di -5
MN03->
(Acqua) Surf/Surf PP 15 (-10 PV) Effetto: causa danno x2 ai pokemon che stanno usando Dive
MN04->
(Normale) Strength/Forza PP 15 (-8 PV)
MN06->
(Lotta) Rock Smash/Spaccaroccia PP 15 (-4 PV) Effetto: 50% di possibilità di ridurre la difesa nemica di -5
MN07->
(Acqua) Waterfall/Cascata PP 15 (-8 PV) Effetto: 20% di possibilità di infliggere tentennamento
MN08->
(Normale) Rock Climb/ PP 20 (-9 PV) Effetto: può confondere
Tecniche apprese uscendo dall'uovo:
(Ghiaccio) Mist/Nebbia PP 30 Effetto: Prevents any of the opponent's attacks from lowering the user's stats
(Ghiaccio) Haze/ PP 30 Effetto: Removes all modifiers to stats on all Pokemon
(Normale) Flail/ PP 15 (-2 PV if user's HP is more than 70%; -4 PV if user's HP is between 36% and 70%; -8 PV if user's HP is between 21% and 35%; -10 PV if user's HP is between 11% and 20%; -15 PV if user's HP is between 5% and 10%; -20 PV if user's HP is less than 5%) Effetto: Flail's power is lower if the user's HP is high, and is higher when the user's HP is low
(Normale) Foresight/Preveggenza PP 40 Effetto: Removes any Evasion modifiers on the target Pokemon, and allows the user to hit Pokemon with attacks that would normally do no damage (e.g., a Fighting-type move against a Ghost-type Pokemon)
(Psico) Mirror Coat/Specchiovelo PP 20 (Exact damage is double the amount of damage received from a foe's Special-attack on the turn Mirror Coat is used) Effetto: If the user is hit by a Special-based attack on the turn it uses Mirror Coat, the user will attack the attacking Pokemon for 2x the total damage the user received from the attack
(Normale) Fake Out/Bruciapelo PP 10 (-4 PV) Effetto: infligge tentennamento ma può essere usato solo se è il primo attacco che Squirtle usa
(Normale) Yawn/Sbadiglio PP 10 Effetto: At the end of the turn after using Yawn, the target falls Asleep unless it is switched out
(Normale) Refresh/Rinfrescata PP 20 Effetto: rimuove da Blastoise bruciatura, paralisi e veleno
(Terra) Mud Sport/Fangata PP 15 Effetto: Weakens the power of Electric-type moves for all Pokemon on the battlefield
(Acqua) Muddy Water/Fanghiglia PP 10 (-10 PV) Effetto: 30% di possibilità di ridurre la mira di entrambi i pokemon nemici di -5. Has a 30% of lowering both enemy Pokemon's Accuracy by one stage
(Acqua) Aqua Ring/Acquanello PP 20 Effetto: Restores a small amount of the user's HP between each turn
(Acqua) Aqua Jet/Acquagetto PP 20 (-4 PV) Effetto: User will always attack first, unless a Pokemon is using a similar move and has higher Speed
Edited by Asteroide pagliaccio - 6/7/2010, 08:12